|  | @@ -36,10 +36,10 @@
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				|  |  |             
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				|  |  |             #ifdef NORMALMAP_PARALLAX
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				|  |  |                 //parallax map is stored in the alpha channel of the normal map         
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				|  |  | -               fCurrHeight = texture2DLod( parallaxMap, vTexCurrentOffset,1.0).a; 
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				|  |  | +               fCurrHeight = texture2D( parallaxMap, vTexCurrentOffset).a; 
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				|  |  |             #else
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				|  |  |                 //parallax map is a texture
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				|  |  | -               fCurrHeight = texture2DLod( parallaxMap, vTexCurrentOffset,1.0).r;                
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				|  |  | +               fCurrHeight = texture2D( parallaxMap, vTexCurrentOffset).r;                
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				|  |  |             #endif
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				|  |  |             
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				|  |  |              fCurrentBound -= fStepSize;
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