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* Deleted AndroidApplication and AndroidSkyFactory due to deprecation

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9143 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Sha..rd 14 years ago
parent
commit
3fa629053a

+ 0 - 338
engine/src/android/com/jme3/app/android/AndroidApplication.java

@@ -1,338 +0,0 @@
-/*
- * Copyright (c) 2009-2010 jMonkeyEngine
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- *   notice, this list of conditions and the following disclaimer.
- *
- * * Redistributions in binary form must reproduce the above copyright
- *   notice, this list of conditions and the following disclaimer in the
- *   documentation and/or other materials provided with the distribution.
- *
- * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
- *   may be used to endorse or promote products derived from this software
- *   without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-package com.jme3.app.android;
-
-import android.app.Activity;
-import android.app.AlertDialog;
-import android.content.DialogInterface;
-import com.jme3.app.AndroidHarness;
-import com.jme3.app.Application;
-import com.jme3.font.BitmapFont;
-import com.jme3.font.BitmapText;
-import com.jme3.input.TouchInput;
-import com.jme3.input.android.AndroidInput;
-import com.jme3.input.controls.TouchListener;
-import com.jme3.input.controls.TouchTrigger;
-import com.jme3.input.event.TouchEvent;
-import com.jme3.renderer.RenderManager;
-import com.jme3.renderer.queue.RenderQueue.Bucket;
-import com.jme3.scene.Node;
-import com.jme3.scene.Spatial.CullHint;
-import com.jme3.system.AppSettings;
-import com.jme3.system.JmeSystem;
-import com.jme3.util.FastInteger;
-import java.nio.CharBuffer;
-import java.util.concurrent.atomic.AtomicBoolean;
-import java.util.logging.Logger;
-
-
-/**
- * <code>AndroidApplication</code> extends the {@link com.jme3.app.Application}
- * class to provide default functionality like a first-person camera,
- * and an accessible root node that is updated and rendered regularly.
- * It will display the current frames-per-second value on-screen.
- * 
- * @deprecated Please use {@link AndroidHarness} instead.
- */
-@Deprecated
-public abstract class AndroidApplication extends Application implements DialogInterface.OnClickListener, TouchListener
-{
-    protected final static Logger logger = Logger.getLogger(AndroidApplication.class.getName());
-
-    protected Node rootNode = new Node("Root Node");
-    protected Node guiNode = new Node("Gui Node");
-    protected float secondCounter = 0.0f;
-    protected BitmapText fpsText;
-    protected CharBuffer textBuf = CharBuffer.allocate(50);
-    protected char[] fpsBuf = new char[16];
-    protected BitmapFont guiFont;
-    
-    protected Activity activity;
-    protected AndroidInput input;
-    protected final AtomicBoolean loadingFinished;
-    
-    public AndroidApplication() 
-    {
-        this(null, null);
-    }
-
-    public AndroidApplication(Activity activity, AndroidInput input) 
-    {
-        super();
-        this.activity = activity;
-        this.input = input;
-        
-        loadingFinished = new AtomicBoolean(false);
-    }
-
-    @Override
-    public void start() 
-    {
-        // Set the correct xml parser driver for android
-        System.setProperty("org.xml.sax.driver","org.xmlpull.v1.sax2.Driver");
-        
-        if (settings == null) 
-        {
-            settings = new AppSettings(true);
-        }
-
-        // Use vertex arrays for rendering
-        settings.putBoolean("USE_VA", true);
-        // Verbose logging off
-        settings.putBoolean("VERBOSE_LOGGING", false);
-       
-        //re-setting settings they can have been merged from the registry.
-        setSettings(settings);
-        super.start();
-    }
-
-
-    /**
-     * Retrieves guiNode
-     * @return guiNode Node object
-     *
-     */
-    public Node getGuiNode() {
-        return guiNode;
-    }
-
-    /**
-     * Retrieves rootNode
-     * @return rootNode Node object
-     *
-     */
-    public Node getRootNode() {
-        return rootNode;
-    }
-
-
-    /**
-     * Attaches FPS statistics to guiNode and displays it on the screen.
-     *
-     */
-    public void loadFPSText() {
-        guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
-        fpsText = new BitmapText(guiFont, false);
-        fpsText.setLocalTranslation(0, fpsText.getLineHeight(), 0);
-        fpsText.setText("Frames per second");
-        guiNode.attachChild(fpsText);
-    }
-
-    @Override
-    public void initialize() 
-    {
-        // Create a default Android assetmanager before Application can create one in super.initialize();
-        assetManager = JmeSystem.newAssetManager(null);        
-        super.initialize();
-
-        guiNode.setQueueBucket(Bucket.Gui);
-        guiNode.setCullHint(CullHint.Never);
-        loadFPSText();
-        viewPort.attachScene(rootNode);
-        guiViewPort.attachScene(guiNode);
-        
-        inputManager.addMapping("TouchEscape", new TouchTrigger(TouchInput.KEYCODE_BACK));
-        inputManager.addListener(this, new String[]{"TouchEscape"}); 
-
-        // call user code
-        init();
-        
-        // Start thread for async load
-        Thread t = new Thread(new Runnable()
-        {
-            @Override
-            public void run ()
-            {
-                try
-                {
-                    // call user code
-                    asyncload();
-                }
-                catch (Exception e)
-                {
-                    handleError("AsyncLoad failed", e);
-                }
-                loadingFinished.set(true);
-            }
-        });
-        t.setDaemon(true);
-        t.start();
-    }
-
-    @Override
-    public void update() {
-        super.update(); // makes sure to execute AppTasks
-        if (speed == 0 || paused) {
-            return;
-        }
-
-        float tpf = timer.getTimePerFrame() * speed;
-
-        secondCounter += timer.getTimePerFrame();
-        int fps = (int) timer.getFrameRate();
-        if (secondCounter >= 5.0f) {
-            textBuf.clear();
-            textBuf.put("Frames per second: ");            
-            FastInteger.toCharArray(fps, fpsBuf);
-            textBuf.put(fpsBuf);
-            textBuf.flip();
-            fpsText.setText(textBuf);
-            secondCounter = 0.0f;
-        }
-
-        // update states
-        stateManager.update(tpf);
-
-        // simple update and root node
-        update(tpf);
-        rootNode.updateLogicalState(tpf);
-        guiNode.updateLogicalState(tpf);
-        rootNode.updateGeometricState();
-        guiNode.updateGeometricState();
-
-        // render states
-        stateManager.render(renderManager);
-        renderManager.render(tpf, context.isRenderable());
-        render(renderManager);
-        stateManager.postRender();
-    }
-
-    public abstract void init();
-
-    public void update(float tpf) {
-    }
-
-    public void render(RenderManager rm) {
-    }
-    
-    
-    /**
-     * Gets called by a different thread to allow
-     * async loading of assets.
-     * 
-     * This means that update and rendering can already
-     * happen while some assets are still loading.
-     */
-    public void asyncload()
-    {
-        
-    }
-    
-    /**
-     * Called when an error has occured. This is typically
-     * invoked when an uncought exception is thrown in the render thread.
-     * @param errorMsg The error message, if any, or null.
-     * @param t Throwable object, or null.
-     */
-    @Override
-    public void handleError(final String errorMsg, final Throwable t)
-    {
-        
-        String s = "";
-        if (t != null && t.getStackTrace() != null)
-        {
-            for (StackTraceElement ste: t.getStackTrace())
-            {
-                s +=  ste.getClassName() + "." + ste.getMethodName() + "(" + + ste.getLineNumber() + ") ";
-            }
-        }
-        final String sTrace = s;
-        
-        logger.severe(t != null ? t.toString() : "Failed");
-        logger.severe((errorMsg != null ? errorMsg + ": " : "") + sTrace);
-        activity.runOnUiThread(new Runnable() {
-            @Override
-            public void run() 
-            {                                                
-                AlertDialog dialog = new AlertDialog.Builder(activity)
-               // .setIcon(R.drawable.alert_dialog_icon)
-                .setTitle(t != null ? (t.getMessage() != null ? (t.getMessage() + ": " + t.getClass().getName()) : t.getClass().getName()) : "Exception")
-                .setPositiveButton("Kill", AndroidApplication.this)
-                .setMessage((errorMsg != null ? errorMsg + ": " : "") + sTrace)
-                .create();    
-                dialog.show();                
-            }
-        });
-        
-    }
-
-    
-    /**
-     * Called by the android alert dialog, terminate the activity and OpenGL rendering
-     * @param dialog
-     * @param whichButton
-     */
-    public void onClick(DialogInterface dialog, int whichButton) 
-    {        
-        if (whichButton != -2)
-        {
-            this.stop(true);
-            activity.finish();
-        }
-    }
-    
-    /**
-     * Gets called by the InputManager on all touch/drag/scale events
-     */    
-    @Override    
-    public void onTouch(String name, TouchEvent evt, float tpf)  
-    {
-        switch(evt.getType())
-        {
-                
-            case KEY_UP:
-                activity.runOnUiThread(new Runnable() 
-                {
-                    @Override
-                    public void run() 
-                    {                                                
-                        AlertDialog dialog = new AlertDialog.Builder(activity)
-                       // .setIcon(R.drawable.alert_dialog_icon)
-                        .setTitle("Do you want to exit?")
-                        .setPositiveButton("Yes", AndroidApplication.this)
-                        .setNegativeButton("No", AndroidApplication.this)
-                        .setMessage("Use your home key to bring this app into the background or Exit to terminate it.")
-                        .create();    
-                        dialog.show();                
-                    }
-                });
-                        
-                        
-                break;
-                
-           default:
-               break;
-        }
-                        
-    }    
-
-}

+ 0 - 39
engine/src/android/com/jme3/util/android/AndroidSkyFactory.java

@@ -1,39 +0,0 @@
-package com.jme3.util.android;
-
-
-import com.jme3.asset.AssetManager;
-import com.jme3.math.Vector3f;
-import com.jme3.scene.Spatial;
-import com.jme3.texture.Texture;
-import com.jme3.util.SkyFactory;
-
-/**
- * <code>AndroidSkyFactory</code> creates a sky box spatial
- * @author larynx, derived from SkyFactory and adapted for android
- * @deprecated Use {@link SkyFactory} instead
- */
-@Deprecated
-public class AndroidSkyFactory {
-
-    public static Spatial createSky(AssetManager assetManager, Texture texture, Vector3f normalScale, boolean sphereMap) {
-        return SkyFactory.createSky(assetManager, texture, normalScale, sphereMap);
-    }
-
-    public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south,
-            Texture up, Texture down, Vector3f normalScale) {
-        return SkyFactory.createSky(assetManager, west, east, north, south, up, down, normalScale);
-    }
-
-    public static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south,
-            Texture up, Texture down) {
-        return SkyFactory.createSky(assetManager, west, east, north, south, up, down, Vector3f.UNIT_XYZ);
-    }
-
-    public static Spatial createSky(AssetManager assetManager, Texture texture, boolean sphereMap) {
-        return SkyFactory.createSky(assetManager, texture, Vector3f.UNIT_XYZ, sphereMap);
-    }
-
-    public static Spatial createSky(AssetManager assetManager, String textureName, boolean sphereMap) {
-        return SkyFactory.createSky(assetManager, textureName, sphereMap);
-    }
-}