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@@ -1,338 +0,0 @@
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-/*
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- * Copyright (c) 2009-2010 jMonkeyEngine
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- * All rights reserved.
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- *
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- * Redistribution and use in source and binary forms, with or without
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- * modification, are permitted provided that the following conditions are
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- * met:
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- *
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- * * Redistributions of source code must retain the above copyright
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- * notice, this list of conditions and the following disclaimer.
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- *
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- * * Redistributions in binary form must reproduce the above copyright
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- * notice, this list of conditions and the following disclaimer in the
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- * documentation and/or other materials provided with the distribution.
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- *
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- * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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- * may be used to endorse or promote products derived from this software
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- * without specific prior written permission.
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- *
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- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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- */
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-package com.jme3.app.android;
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-
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-import android.app.Activity;
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-import android.app.AlertDialog;
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-import android.content.DialogInterface;
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-import com.jme3.app.AndroidHarness;
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-import com.jme3.app.Application;
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-import com.jme3.font.BitmapFont;
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-import com.jme3.font.BitmapText;
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-import com.jme3.input.TouchInput;
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-import com.jme3.input.android.AndroidInput;
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-import com.jme3.input.controls.TouchListener;
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-import com.jme3.input.controls.TouchTrigger;
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-import com.jme3.input.event.TouchEvent;
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-import com.jme3.renderer.RenderManager;
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-import com.jme3.renderer.queue.RenderQueue.Bucket;
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-import com.jme3.scene.Node;
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-import com.jme3.scene.Spatial.CullHint;
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-import com.jme3.system.AppSettings;
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-import com.jme3.system.JmeSystem;
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-import com.jme3.util.FastInteger;
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-import java.nio.CharBuffer;
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-import java.util.concurrent.atomic.AtomicBoolean;
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-import java.util.logging.Logger;
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-
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-
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-/**
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- * <code>AndroidApplication</code> extends the {@link com.jme3.app.Application}
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- * class to provide default functionality like a first-person camera,
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- * and an accessible root node that is updated and rendered regularly.
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- * It will display the current frames-per-second value on-screen.
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- *
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- * @deprecated Please use {@link AndroidHarness} instead.
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- */
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-@Deprecated
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-public abstract class AndroidApplication extends Application implements DialogInterface.OnClickListener, TouchListener
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-{
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- protected final static Logger logger = Logger.getLogger(AndroidApplication.class.getName());
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-
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- protected Node rootNode = new Node("Root Node");
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- protected Node guiNode = new Node("Gui Node");
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- protected float secondCounter = 0.0f;
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- protected BitmapText fpsText;
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- protected CharBuffer textBuf = CharBuffer.allocate(50);
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- protected char[] fpsBuf = new char[16];
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- protected BitmapFont guiFont;
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-
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- protected Activity activity;
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- protected AndroidInput input;
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- protected final AtomicBoolean loadingFinished;
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-
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- public AndroidApplication()
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- {
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- this(null, null);
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- }
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-
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- public AndroidApplication(Activity activity, AndroidInput input)
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- {
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- super();
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- this.activity = activity;
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- this.input = input;
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-
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- loadingFinished = new AtomicBoolean(false);
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- }
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-
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- @Override
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- public void start()
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- {
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- // Set the correct xml parser driver for android
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- System.setProperty("org.xml.sax.driver","org.xmlpull.v1.sax2.Driver");
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-
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- if (settings == null)
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- {
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- settings = new AppSettings(true);
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- }
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-
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- // Use vertex arrays for rendering
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- settings.putBoolean("USE_VA", true);
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- // Verbose logging off
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- settings.putBoolean("VERBOSE_LOGGING", false);
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-
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- //re-setting settings they can have been merged from the registry.
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- setSettings(settings);
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- super.start();
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- }
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-
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-
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- /**
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- * Retrieves guiNode
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- * @return guiNode Node object
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- *
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- */
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- public Node getGuiNode() {
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- return guiNode;
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- }
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-
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- /**
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- * Retrieves rootNode
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- * @return rootNode Node object
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- *
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- */
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- public Node getRootNode() {
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- return rootNode;
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- }
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-
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-
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- /**
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- * Attaches FPS statistics to guiNode and displays it on the screen.
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- *
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- */
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- public void loadFPSText() {
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- guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
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- fpsText = new BitmapText(guiFont, false);
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- fpsText.setLocalTranslation(0, fpsText.getLineHeight(), 0);
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- fpsText.setText("Frames per second");
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- guiNode.attachChild(fpsText);
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- }
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-
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- @Override
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- public void initialize()
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- {
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- // Create a default Android assetmanager before Application can create one in super.initialize();
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- assetManager = JmeSystem.newAssetManager(null);
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- super.initialize();
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-
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- guiNode.setQueueBucket(Bucket.Gui);
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- guiNode.setCullHint(CullHint.Never);
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- loadFPSText();
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- viewPort.attachScene(rootNode);
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- guiViewPort.attachScene(guiNode);
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-
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- inputManager.addMapping("TouchEscape", new TouchTrigger(TouchInput.KEYCODE_BACK));
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- inputManager.addListener(this, new String[]{"TouchEscape"});
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-
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- // call user code
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- init();
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-
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- // Start thread for async load
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- Thread t = new Thread(new Runnable()
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- {
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- @Override
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- public void run ()
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- {
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- try
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- {
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- // call user code
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- asyncload();
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- }
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- catch (Exception e)
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- {
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- handleError("AsyncLoad failed", e);
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- }
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- loadingFinished.set(true);
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- }
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- });
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- t.setDaemon(true);
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- t.start();
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- }
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-
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- @Override
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- public void update() {
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- super.update(); // makes sure to execute AppTasks
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- if (speed == 0 || paused) {
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- return;
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- }
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-
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- float tpf = timer.getTimePerFrame() * speed;
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-
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- secondCounter += timer.getTimePerFrame();
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- int fps = (int) timer.getFrameRate();
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- if (secondCounter >= 5.0f) {
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- textBuf.clear();
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- textBuf.put("Frames per second: ");
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- FastInteger.toCharArray(fps, fpsBuf);
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- textBuf.put(fpsBuf);
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- textBuf.flip();
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- fpsText.setText(textBuf);
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- secondCounter = 0.0f;
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- }
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-
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- // update states
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- stateManager.update(tpf);
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-
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- // simple update and root node
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- update(tpf);
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- rootNode.updateLogicalState(tpf);
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- guiNode.updateLogicalState(tpf);
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- rootNode.updateGeometricState();
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- guiNode.updateGeometricState();
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-
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- // render states
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- stateManager.render(renderManager);
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- renderManager.render(tpf, context.isRenderable());
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- render(renderManager);
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- stateManager.postRender();
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- }
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-
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- public abstract void init();
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-
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- public void update(float tpf) {
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- }
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-
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- public void render(RenderManager rm) {
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- }
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-
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-
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- /**
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- * Gets called by a different thread to allow
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- * async loading of assets.
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- *
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- * This means that update and rendering can already
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- * happen while some assets are still loading.
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- */
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- public void asyncload()
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- {
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-
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- }
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-
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- /**
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- * Called when an error has occured. This is typically
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- * invoked when an uncought exception is thrown in the render thread.
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- * @param errorMsg The error message, if any, or null.
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- * @param t Throwable object, or null.
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- */
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- @Override
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- public void handleError(final String errorMsg, final Throwable t)
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- {
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-
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- String s = "";
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- if (t != null && t.getStackTrace() != null)
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- {
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- for (StackTraceElement ste: t.getStackTrace())
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- {
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- s += ste.getClassName() + "." + ste.getMethodName() + "(" + + ste.getLineNumber() + ") ";
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- }
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- }
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- final String sTrace = s;
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-
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- logger.severe(t != null ? t.toString() : "Failed");
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- logger.severe((errorMsg != null ? errorMsg + ": " : "") + sTrace);
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- activity.runOnUiThread(new Runnable() {
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- @Override
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- public void run()
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- {
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- AlertDialog dialog = new AlertDialog.Builder(activity)
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- // .setIcon(R.drawable.alert_dialog_icon)
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- .setTitle(t != null ? (t.getMessage() != null ? (t.getMessage() + ": " + t.getClass().getName()) : t.getClass().getName()) : "Exception")
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- .setPositiveButton("Kill", AndroidApplication.this)
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- .setMessage((errorMsg != null ? errorMsg + ": " : "") + sTrace)
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- .create();
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- dialog.show();
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- }
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- });
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-
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- }
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-
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-
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- /**
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- * Called by the android alert dialog, terminate the activity and OpenGL rendering
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- * @param dialog
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- * @param whichButton
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- */
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- public void onClick(DialogInterface dialog, int whichButton)
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- {
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- if (whichButton != -2)
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- {
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- this.stop(true);
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- activity.finish();
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- }
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- }
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-
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- /**
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- * Gets called by the InputManager on all touch/drag/scale events
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- */
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- @Override
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- public void onTouch(String name, TouchEvent evt, float tpf)
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- {
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- switch(evt.getType())
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- {
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-
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- case KEY_UP:
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- activity.runOnUiThread(new Runnable()
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- {
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- @Override
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- public void run()
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- {
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- AlertDialog dialog = new AlertDialog.Builder(activity)
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- // .setIcon(R.drawable.alert_dialog_icon)
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- .setTitle("Do you want to exit?")
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- .setPositiveButton("Yes", AndroidApplication.this)
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- .setNegativeButton("No", AndroidApplication.this)
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- .setMessage("Use your home key to bring this app into the background or Exit to terminate it.")
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- .create();
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- dialog.show();
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- }
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- });
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-
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-
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- break;
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-
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- default:
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- break;
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- }
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-
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- }
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-
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-}
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