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@@ -332,6 +332,8 @@ public class DefaultServer implements Server
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protected void connectionClosed( Endpoint p )
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{
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+ log.log( Level.INFO, "Connection closed:{0}.", p );
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+
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// Try to find the endpoint in all ways that it might
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// exist. Note: by this point the channel is closed
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// already.
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@@ -355,6 +357,8 @@ public class DefaultServer implements Server
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// so always do this outside the synch block.
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if( removed != null ) {
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+ log.log( Level.INFO, "Client closed:{0}.", removed );
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+
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// Make sure both endpoints are closed. Note: reliable
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// should always already be closed through all paths that I
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// can conceive... but it doesn't hurt to be sure.
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