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-/*
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- * Copyright (c) 2009-2012 jMonkeyEngine
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- * All rights reserved.
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- *
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- * Redistribution and use in source and binary forms, with or without
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- * modification, are permitted provided that the following conditions are
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- * met:
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- *
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- * * Redistributions of source code must retain the above copyright
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- * notice, this list of conditions and the following disclaimer.
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- *
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- * * Redistributions in binary form must reproduce the above copyright
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- * notice, this list of conditions and the following disclaimer in the
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- * documentation and/or other materials provided with the distribution.
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- *
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- * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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- * may be used to endorse or promote products derived from this software
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- * without specific prior written permission.
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- *
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- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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- */
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-package jme3test.model;
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-
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-import com.jme3.animation.*;
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-import com.jme3.app.ChaseCameraAppState;
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-import com.jme3.app.SimpleApplication;
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-import com.jme3.input.KeyInput;
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-import com.jme3.input.controls.ActionListener;
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-import com.jme3.input.controls.KeyTrigger;
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-import com.jme3.math.*;
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-import com.jme3.renderer.Limits;
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-import com.jme3.scene.Node;
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-import com.jme3.scene.Spatial;
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-import com.jme3.scene.control.Control;
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-import com.jme3.scene.debug.custom.SkeletonDebugAppState;
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-import com.jme3.scene.plugins.gltf.GltfModelKey;
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-
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-import java.util.*;
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-
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-public class TestGltfLoading2 extends SimpleApplication {
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-
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- Node autoRotate = new Node("autoRotate");
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- List<Spatial> assets = new ArrayList<>();
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- Node probeNode;
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- float time = 0;
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- int assetIndex = 0;
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- boolean useAutoRotate = false;
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- private final static String indentString = "\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t";
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- int duration = 2;
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- boolean playAnim = true;
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-
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- public static void main(String[] args) {
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- TestGltfLoading2 app = new TestGltfLoading2();
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- app.start();
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- }
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-
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- /*
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- WARNING this test case can't wok without the assets, and considering their size, they are not pushed into the repo
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- you can find them here :
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- https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0
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- https://sketchfab.com/features/gltf
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- You have to copy them in Model/gltf folder in the test-data project.
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- */
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- public void simpleInitApp() {
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-
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- SkeletonDebugAppState skeletonDebugAppState = new SkeletonDebugAppState();
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- getStateManager().attach(skeletonDebugAppState);
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-
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- // cam.setLocation(new Vector3f(4.0339394f, 2.645184f, 6.4627485f));
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- // cam.setRotation(new Quaternion(-0.013950467f, 0.98604023f, -0.119502485f, -0.11510504f));
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- cam.setFrustumPerspective(45f, (float) cam.getWidth() / cam.getHeight(), 0.1f, 100f);
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- renderer.setDefaultAnisotropicFilter(Math.min(renderer.getLimits().get(Limits.TextureAnisotropy), 8));
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- setPauseOnLostFocus(false);
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-
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- flyCam.setMoveSpeed(5);
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- flyCam.setDragToRotate(true);
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- flyCam.setEnabled(false);
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- viewPort.setBackgroundColor(new ColorRGBA().setAsSrgb(0.2f, 0.2f, 0.2f, 1.0f));
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- rootNode.attachChild(autoRotate);
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- probeNode = (Node) assetManager.loadModel("Scenes/defaultProbe.j3o");
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- autoRotate.attachChild(probeNode);
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-
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-// DirectionalLight dl = new DirectionalLight();
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-// dl.setDirection(new Vector3f(-1f, -1.0f, -1f).normalizeLocal());
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-// dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
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-// rootNode.addLight(dl);
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-
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-// DirectionalLight dl2 = new DirectionalLight();
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-// dl2.setDirection(new Vector3f(1f, 1.0f, 1f).normalizeLocal());
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-// dl2.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));
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-// rootNode.addLight(dl2);
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-
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-// PointLight pl = new PointLight(new Vector3f(5.0f, 5.0f, 5.0f), ColorRGBA.White, 30);
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-// rootNode.addLight(pl);
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-// PointLight pl1 = new PointLight(new Vector3f(-5.0f, -5.0f, -5.0f), ColorRGBA.White.mult(0.5f), 50);
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-// rootNode.addLight(pl1);
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- //loadModel("Models/gltf/buffalo/scene.gltf", new Vector3f(0, -1, 0), 0.1f);
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- //loadModel("Models/gltf/war/scene.gltf", new Vector3f(0, -1, 0), 0.1f);
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- loadModel("Models/gltf/ganjaarl/scene.gltf", new Vector3f(0, -1, 0), 0.01f);
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- //loadModel("Models/gltf/hero/scene.gltf", new Vector3f(0, -1, 0), 0.1f);
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- //loadModel("Models/gltf/mercy/scene.gltf", new Vector3f(0, -1, 0), 0.01f);
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- //loadModel("Models/gltf/crab/scene.gltf", Vector3f.ZERO, 1);
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- //loadModel("Models/gltf/manta/scene.gltf", Vector3f.ZERO, 0.2f);
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-// loadModel("Models/gltf/bone/scene.gltf", Vector3f.ZERO, 0.1f);
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-// loadModel("Models/gltf/box/box.gltf", Vector3f.ZERO, 1);
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-// loadModel("Models/gltf/duck/Duck.gltf", new Vector3f(0, -1, 0), 1);
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-// loadModel("Models/gltf/damagedHelmet/damagedHelmet.gltf", Vector3f.ZERO, 1);
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-// loadModel("Models/gltf/hornet/scene.gltf", new Vector3f(0, -0.5f, 0), 0.4f);
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-//// loadModel("Models/gltf/adamHead/adamHead.gltf", Vector3f.ZERO, 0.6f);
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- //loadModel("Models/gltf/busterDrone/busterDrone.gltf", new Vector3f(0, 0f, 0), 0.8f);
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-// loadModel("Models/gltf/animatedCube/AnimatedCube.gltf", Vector3f.ZERO, 0.5f);
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-//
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-// //loadModel("Models/gltf/BoxAnimated/BoxAnimated.gltf", new Vector3f(0, 0f, 0), 0.8f);
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-//
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- //loadModel("Models/gltf/RiggedFigure/RiggedSimple.gltf", new Vector3f(0, -0.3f, 0), 0.2f);
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- //loadModel("Models/gltf/RiggedFigure/RiggedFigure.gltf", new Vector3f(0, -1f, 0), 1f);
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- //loadModel("Models/gltf/CesiumMan/CesiumMan.gltf", new Vector3f(0, -1, 0), 1f);
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- //loadModel("Models/gltf/BrainStem/BrainStem.gltf", new Vector3f(0, -1, 0), 1f);
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- //loadModel("Models/gltf/Jaime/Jaime.gltf", new Vector3f(0, -1, 0), 1f);
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- //loadModel("Models/gltf/GiantWorm/GiantWorm.gltf", new Vector3f(0, -1, 0), 1f);
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- //loadModel("Models/gltf/RiggedFigure/WalkingLady.gltf", new Vector3f(0, -0.f, 0), 1f);
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- //loadModel("Models/gltf/Monster/Monster.gltf", Vector3f.ZERO, 0.03f);
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-
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-// loadModel("Models/gltf/corset/Corset.gltf", new Vector3f(0, -1, 0), 20f);
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- // loadModel("Models/gltf/boxInter/BoxInterleaved.gltf", new Vector3f(0, 0, 0), 1f);
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-
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-
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- probeNode.attachChild(assets.get(0));
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-
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- ChaseCameraAppState chaseCam = new ChaseCameraAppState();
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- chaseCam.setTarget(probeNode);
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- getStateManager().attach(chaseCam);
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- chaseCam.setInvertHorizontalAxis(true);
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- chaseCam.setInvertVerticalAxis(true);
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- chaseCam.setZoomSpeed(0.5f);
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- chaseCam.setMinVerticalRotation(-FastMath.HALF_PI);
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- chaseCam.setRotationSpeed(3);
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- chaseCam.setDefaultDistance(3);
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- chaseCam.setDefaultVerticalRotation(0.3f);
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-
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- inputManager.addMapping("autorotate", new KeyTrigger(KeyInput.KEY_SPACE));
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- inputManager.addListener(new ActionListener() {
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- @Override
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- public void onAction(String name, boolean isPressed, float tpf) {
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- if (isPressed) {
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- useAutoRotate = !useAutoRotate;
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- }
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- }
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- }, "autorotate");
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-
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- inputManager.addMapping("toggleAnim", new KeyTrigger(KeyInput.KEY_RETURN));
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-
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- inputManager.addListener(new ActionListener() {
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- @Override
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- public void onAction(String name, boolean isPressed, float tpf) {
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- if (isPressed) {
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- playAnim = !playAnim;
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- if (playAnim) {
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- playFirstAnim(rootNode);
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- } else {
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- stopAnim(rootNode);
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- }
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- }
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- }
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- }, "toggleAnim");
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- inputManager.addMapping("nextAnim", new KeyTrigger(KeyInput.KEY_RIGHT));
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- inputManager.addListener(new ActionListener() {
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- @Override
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- public void onAction(String name, boolean isPressed, float tpf) {
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- if (isPressed && animControl != null) {
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- AnimChannel c = animControl.getChannel(0);
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- if (c == null) {
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- c = animControl.createChannel();
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- }
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- String anim = anims.poll();
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- anims.add(anim);
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- c.setAnim(anim);
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- }
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- }
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- }, "nextAnim");
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-
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- dumpScene(rootNode, 0);
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- }
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-
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- private <T extends Control> T findControl(Spatial s, Class<T> controlClass) {
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- T ctrl = s.getControl(controlClass);
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- if (ctrl != null) {
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- return ctrl;
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- }
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- if (s instanceof Node) {
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- Node n = (Node) s;
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- for (Spatial spatial : n.getChildren()) {
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- ctrl = findControl(spatial, controlClass);
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- if (ctrl != null) {
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- return ctrl;
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- }
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- }
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- }
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- return null;
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- }
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-
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- private void loadModel(String path, Vector3f offset, float scale) {
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- GltfModelKey k = new GltfModelKey(path);
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- //k.setKeepSkeletonPose(true);
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- Spatial s = assetManager.loadModel(k);
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- s.scale(scale);
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- s.move(offset);
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- assets.add(s);
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- if (playAnim) {
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- playFirstAnim(s);
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- }
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-
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- SkeletonControl ctrl = findControl(s, SkeletonControl.class);
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-
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- // ctrl.getSpatial().removeControl(ctrl);
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- if (ctrl == null) {
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- return;
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- }
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- //System.err.println(ctrl.getSkeleton().toString());
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- //ctrl.setHardwareSkinningPreferred(false);
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- // getStateManager().getState(SkeletonDebugAppState.class).addSkeleton(ctrl, true);
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-// AnimControl aCtrl = findControl(s, AnimControl.class);
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-// //ctrl.getSpatial().removeControl(ctrl);
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-// if (aCtrl == null) {
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-// return;
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-// }
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-// if (aCtrl.getSkeleton() != null) {
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-// getStateManager().getState(SkeletonDebugAppState.class).addSkeleton(aCtrl.getSkeleton(), aCtrl.getSpatial(), true);
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-// }
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-
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- }
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-
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- Queue<String> anims = new LinkedList<>();
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- AnimControl animControl;
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-
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- private void playFirstAnim(Spatial s) {
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-
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- AnimControl control = s.getControl(AnimControl.class);
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- if (control != null) {
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- anims.clear();
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- for (String name : control.getAnimationNames()) {
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- anims.add(name);
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- }
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- if (anims.isEmpty()) {
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- return;
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- }
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- String anim = anims.poll();
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- anims.add(anim);
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- control.createChannel().setAnim(anim);
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- animControl = control;
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- }
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- if (s instanceof Node) {
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- Node n = (Node) s;
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- for (Spatial spatial : n.getChildren()) {
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- playFirstAnim(spatial);
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- }
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- }
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- }
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-
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- private void stopAnim(Spatial s) {
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-
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- AnimControl control = s.getControl(AnimControl.class);
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- if (control != null) {
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- for (int i = 0; i < control.getNumChannels(); i++) {
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- AnimChannel ch = control.getChannel(i);
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- ch.reset(true);
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- }
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- control.clearChannels();
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- }
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- if (s instanceof Node) {
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- Node n = (Node) s;
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- for (Spatial spatial : n.getChildren()) {
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- stopAnim(spatial);
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- }
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- }
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- }
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-
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- @Override
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- public void simpleUpdate(float tpf) {
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-
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- if (!useAutoRotate) {
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- return;
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- }
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- time += tpf;
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- autoRotate.rotate(0, tpf * 0.5f, 0);
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- if (time > duration) {
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- assets.get(assetIndex).removeFromParent();
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- assetIndex = (assetIndex + 1) % assets.size();
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- if (assetIndex == 0) {
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- duration = 10;
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- }
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- probeNode.attachChild(assets.get(assetIndex));
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- time = 0;
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- }
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- }
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-
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- private void dumpScene(Spatial s, int indent) {
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- System.err.println(indentString.substring(0, indent) + s.getName() + " (" + s.getClass().getSimpleName() + ") / " +
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- s.getLocalTransform().getTranslation().toString() + ", " +
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- s.getLocalTransform().getRotation().toString() + ", " +
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- s.getLocalTransform().getScale().toString());
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- if (s instanceof Node) {
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- Node n = (Node) s;
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- for (Spatial spatial : n.getChildren()) {
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- dumpScene(spatial, indent + 1);
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- }
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- }
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- }
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-}
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