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@@ -33,7 +33,6 @@ package com.jme3.material;
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import com.jme3.export.*;
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import com.jme3.scene.Mesh;
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-import com.jme3.scene.Mesh.Mode;
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import java.io.IOException;
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/**
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@@ -205,7 +204,60 @@ public class RenderState implements Cloneable, Savable {
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*/
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Max
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}
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-
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+
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+ /**
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+ * <code>BlendFunc</code> defines the blending functions for use with
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+ * <code>BlendMode.Custom</code>.
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+ * Source color components are referred to as (R_s0, G_s0, B_s0, A_s0).
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+ * Destination color components are referred to as (R_d, G_d, B_d, A_d).
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+ */
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+ public enum BlendFunc {
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+ /**
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+ * RGB Factor (0, 0, 0), Alpha Factor (0)
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+ */
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+ Zero,
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+ /**
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+ * RGB Factor (1, 1, 1), Alpha Factor (1)
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+ */
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+ One,
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+ /**
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+ * RGB Factor (R_s0, G_s0, B_s0), Alpha Factor (A_s0)
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+ */
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+ Src_Color,
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+ /**
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+ * RGB Factor (1-R_s0, 1-G_s0, 1-B_s0), Alpha Factor (1-A_s0)
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+ */
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+ One_Minus_Src_Color,
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+ /**
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+ * RGB Factor (R_d, G_d, B_d), Alpha Factor (A_d)
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+ */
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+ Dst_Color,
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+ /**
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+ * RGB Factor (1-R_d, 1-G_d, 1-B_d), Alpha Factor (1-A_d)
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+ */
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+ One_Minus_Dst_Color,
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+ /**
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+ * RGB Factor (A_s0, A_s0, A_s0), Alpha Factor (A_s0)
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+ */
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+ Src_Alpha,
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+ /**
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+ * RGB Factor (1-A_s0, 1-A_s0, 1-A_s0), Alpha Factor (1-A_s0)
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+ */
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+ One_Minus_Src_Alpha,
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+ /**
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+ * RGB Factor (A_d, A_d, A_d), Alpha Factor (A_d)
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+ */
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+ Dst_Alpha,
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+ /**
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+ * RGB Factor (1-A_d, 1-A_d, 1-A_d), Alpha Factor (1-A_d)
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+ */
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+ One_Minus_Dst_Alpha,
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+ /**
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+ * RGB Factor (i, i, i), Alpha Factor (1)
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+ */
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+ Src_Alpha_Saturate;
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+ }
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+
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/**
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* <code>BlendMode</code> specifies the blending operation to use.
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*
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@@ -277,7 +329,13 @@ public class RenderState implements Cloneable, Savable {
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* Result = (Source Color * (1 - Dest Color)) + (Dest Color * (1 - Source Color))
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* -> (GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_COLOR)
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*/
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- Exclusion
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+ Exclusion,
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+ /**
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+ * Allows for custom blending by using glBlendFuncSeparate.
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+ * <p>
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+ *
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+ */
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+ Custom
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}
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/**
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@@ -408,7 +466,11 @@ public class RenderState implements Cloneable, Savable {
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TestFunction frontStencilFunction = TestFunction.Always;
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TestFunction backStencilFunction = TestFunction.Always;
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int cachedHashCode = -1;
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-
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+ BlendFunc sfactorRGB=BlendFunc.One;
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+ BlendFunc dfactorRGB=BlendFunc.Zero;
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+ BlendFunc sfactorAlpha=BlendFunc.One;
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+ BlendFunc dfactorAlpha=BlendFunc.Zero;
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+
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public void write(JmeExporter ex) throws IOException {
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OutputCapsule oc = ex.getCapsule(this);
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oc.write(true, "pointSprite", false);
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@@ -434,6 +496,10 @@ public class RenderState implements Cloneable, Savable {
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oc.write(blendEquationAlpha, "blendEquationAlpha", BlendEquationAlpha.InheritColor);
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oc.write(depthFunc, "depthFunc", TestFunction.LessOrEqual);
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oc.write(lineWidth, "lineWidth", 1);
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+ oc.write(sfactorRGB, "sfactorRGB", sfactorRGB);
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+ oc.write(dfactorRGB, "dfactorRGB", dfactorRGB);
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+ oc.write(sfactorAlpha, "sfactorAlpha", sfactorAlpha);
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+ oc.write(dfactorAlpha, "dfactorAlpha", dfactorAlpha);
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// Only "additional render state" has them set to false by default
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oc.write(applyWireFrame, "applyWireFrame", true);
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@@ -474,6 +540,10 @@ public class RenderState implements Cloneable, Savable {
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blendEquationAlpha = ic.readEnum("blendEquationAlpha", BlendEquationAlpha.class, BlendEquationAlpha.InheritColor);
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depthFunc = ic.readEnum("depthFunc", TestFunction.class, TestFunction.LessOrEqual);
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lineWidth = ic.readFloat("lineWidth", 1);
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+ sfactorRGB = ic.readEnum("sfactorRGB", BlendFunc.class, BlendFunc.One);
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+ dfactorAlpha = ic.readEnum("dfactorRGB", BlendFunc.class, BlendFunc.Zero);
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+ sfactorRGB = ic.readEnum("sfactorAlpha", BlendFunc.class, BlendFunc.One);
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+ dfactorAlpha = ic.readEnum("dfactorAlpha", BlendFunc.class, BlendFunc.Zero);
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applyWireFrame = ic.readBoolean("applyWireFrame", true);
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@@ -605,6 +675,14 @@ public class RenderState implements Cloneable, Savable {
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if(lineWidth != rs.lineWidth){
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return false;
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}
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+
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+ if (blendMode.equals(BlendMode.Custom)) {
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+ return sfactorRGB==rs.getCustomSfactorRGB()
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+ && dfactorRGB==rs.getCustomDfactorRGB()
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+ && sfactorAlpha==rs.getCustomSfactorAlpha()
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+ && dfactorAlpha==rs.getCustomDfactorAlpha();
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+
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+ }
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return true;
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}
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@@ -744,6 +822,26 @@ public class RenderState implements Cloneable, Savable {
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cachedHashCode = -1;
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}
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+
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+ /**
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+ * Sets the custom blend factors for <code>BlendMode.Custom</code> as
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+ * defined by the appropriate <code>BlendFunc</code>.
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+ *
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+ * @param sfactorRGB The source blend factor for RGB components.
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+ * @param dfactorRGB The destination blend factor for RGB components.
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+ * @param sfactorAlpha The source blend factor for the alpha component.
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+ * @param dfactorAlpha The destination blend factor for the alpha component.
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+ */
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+ public void setCustomBlendFactors(BlendFunc sfactorRGB, BlendFunc dfactorRGB, BlendFunc sfactorAlpha, BlendFunc dfactorAlpha)
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+ {
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+ this.sfactorRGB = sfactorRGB;
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+ this.dfactorRGB = dfactorRGB;
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+ this.sfactorAlpha = sfactorAlpha;
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+ this.dfactorAlpha = dfactorAlpha;
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+ cachedHashCode = -1;
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+ }
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+
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+
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/**
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* Enable depth testing.
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*
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@@ -1084,7 +1182,47 @@ public class RenderState implements Cloneable, Savable {
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public BlendMode getBlendMode() {
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return blendMode;
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}
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-
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+
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+ /**
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+ * Provides the source factor for the RGB components in
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+ * <code>BlendMode.Custom</code>.
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+ *
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+ * @return the custom source factor for RGB components.
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+ */
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+ public BlendFunc getCustomSfactorRGB() {
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+ return sfactorRGB;
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+ }
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+
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+ /**
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+ * Provides the destination factor for the RGB components in
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+ * <code>BlendMode.Custom</code>.
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+ *
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+ * @return the custom destination factor for RGB components.
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+ */
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+ public BlendFunc getCustomDfactorRGB() {
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+ return dfactorRGB;
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+ }
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+
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+ /**
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+ * Provides the source factor for the alpha component in
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+ * <code>BlendMode.Custom</code>.
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+ *
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+ * @return the custom destination factor for alpha component.
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+ */
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+ public BlendFunc getCustomSfactorAlpha() {
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+ return sfactorAlpha;
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+ }
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+
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+ /**
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+ * Provides the destination factor for the alpha component in
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+ * <code>BlendMode.Custom</code>.
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+ *
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+ * @return the custom destination factor for alpha component.
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+ */
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+ public BlendFunc getCustomDfactorAlpha() {
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+ return dfactorAlpha;
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+ }
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+
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/**
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* @return true
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* @deprecated Always returns true since point sprite is always enabled.
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@@ -1306,6 +1444,11 @@ public class RenderState implements Cloneable, Savable {
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hash = 79 * hash + (this.frontStencilFunction != null ? this.frontStencilFunction.hashCode() : 0);
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hash = 79 * hash + (this.backStencilFunction != null ? this.backStencilFunction.hashCode() : 0);
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hash = 79 * hash + Float.floatToIntBits(this.lineWidth);
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+
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+ hash = 79 * hash + this.sfactorRGB.hashCode();
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+ hash = 79 * hash + this.dfactorRGB.hashCode();
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+ hash = 79 * hash + this.sfactorAlpha.hashCode();
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+ hash = 79 * hash + this.dfactorAlpha.hashCode();
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cachedHashCode = hash;
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}
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return cachedHashCode;
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@@ -1380,6 +1523,13 @@ public class RenderState implements Cloneable, Savable {
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}
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if (additionalState.applyBlendMode) {
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state.blendMode = additionalState.blendMode;
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+ if (additionalState.getBlendMode().equals(BlendMode.Custom)) {
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+ state.setCustomBlendFactors(
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+ additionalState.getCustomSfactorRGB(),
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+ additionalState.getCustomDfactorRGB(),
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+ additionalState.getCustomSfactorAlpha(),
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+ additionalState.getCustomDfactorAlpha());
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+ }
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} else {
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state.blendMode = blendMode;
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}
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@@ -1464,6 +1614,11 @@ public class RenderState implements Cloneable, Savable {
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applyPolyOffset = true;
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applyDepthFunc = true;
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applyLineWidth = true;
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+
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+ sfactorRGB = state.sfactorRGB;
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+ dfactorRGB = state.dfactorRGB;
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+ sfactorAlpha = state.sfactorAlpha;
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+ dfactorAlpha = state.dfactorAlpha;
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}
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@Override
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@@ -1490,6 +1645,7 @@ public class RenderState implements Cloneable, Savable {
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+ "\noffsetFactor=" + offsetFactor
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+ "\noffsetUnits=" + offsetUnits
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+ "\nlineWidth=" + lineWidth
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- + "\n]";
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+ + (blendMode.equals(BlendMode.Custom)? "\ncustomBlendFactors=("+sfactorRGB+", "+dfactorRGB+", "+sfactorAlpha+", "+dfactorAlpha+")":"")
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+ +"\n]";
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}
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}
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