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- re-add some depth func stuff from ios renderer (only stable branch)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@11050 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
nor..67 11 年之前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      engine/src/ios/com/jme3/renderer/ios/IGLESShaderRenderer.java

+ 1 - 1
engine/src/ios/com/jme3/renderer/ios/IGLESShaderRenderer.java

@@ -163,7 +163,7 @@ public class IGLESShaderRenderer implements Renderer {
         
         if (state.isDepthTest() && !context.depthTestEnabled) {
             JmeIosGLES.glEnable(JmeIosGLES.GL_DEPTH_TEST);
-            JmeIosGLES.glDepthFunc(convertTestFunction(JmeIosGLES.GL_LEQUAL));
+            JmeIosGLES.glDepthFunc(JmeIosGLES.GL_LEQUAL);
             JmeIosGLES.checkGLError();
             context.depthTestEnabled = true;
         } else if (!state.isDepthTest() && context.depthTestEnabled) {