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- fix FractalTileLoader using patchSize instead of quadSize

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8701 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
nor..67 14 years ago
parent
commit
49d64f3423

+ 2 - 2
engine/src/terrain/com/jme3/terrain/geomipmap/grid/FractalTileLoader.java

@@ -63,9 +63,9 @@ public class FractalTileLoader implements TerrainGridTileLoader{
 				heightmap.setHeightScale(heightScale);
 			} catch (IOException e) {}
 		} else {
-			FloatBuffer buffer = this.base.getBuffer(location.x * (this.patchSize - 1), location.z * (this.patchSize - 1), 0, this.patchSize);
+			FloatBuffer buffer = this.base.getBuffer(location.x * (this.quadSize - 1), location.z * (this.quadSize - 1), 0, this.quadSize);
 			if (this.cacheDir != null) {
-				MapUtils.saveImage(MapUtils.toGrayscale16Image(buffer, this.patchSize), new File(this.cacheDir, "terrain_" + (int) location.x
+				MapUtils.saveImage(MapUtils.toGrayscale16Image(buffer, this.quadSize), new File(this.cacheDir, "terrain_" + (int) location.x
 						+ "_" + (int) location.z + ".png"));
 			}
 			float[] arr = buffer.array();