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@@ -633,7 +633,12 @@ public class GltfLoader implements AssetLoader {
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Integer samplerIndex = getAsInteger(textureData, "sampler");
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Texture2D texture2d = readImage(sourceIndex, flip);
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- texture2d = readSampler(samplerIndex, texture2d);
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+
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+ if (samplerIndex != null) {
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+ texture2d = readSampler(samplerIndex, texture2d);
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+ } else {
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+ texture2d.setWrap(Texture.WrapMode.Repeat);
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+ }
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texture2d = customContentManager.readExtensionAndExtras("texture", texture, texture2d);
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