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solve issue #2121 (AnimMigrationUtils produces incorrect initial pose)

Stephen Gold 1 年之前
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共有 1 個文件被更改,包括 1 次插入0 次删除
  1. 1 0
      jme3-core/src/main/java/com/jme3/anim/util/AnimMigrationUtils.java

+ 1 - 0
jme3-core/src/main/java/com/jme3/anim/util/AnimMigrationUtils.java

@@ -64,6 +64,7 @@ public class AnimMigrationUtils {
 
                 Armature armature = new Armature(joints);
                 armature.saveBindPose();
+                armature.saveInitialPose();
                 skeletonArmatureMap.put(skeleton, armature);
 
                 List<TransformTrack> tracks = new ArrayList<>();