|
|
@@ -1,8 +1,10 @@
|
|
|
#ifdef FRAGMENT_SHADER
|
|
|
precision highp float;
|
|
|
precision highp int;
|
|
|
- precision highp sampler2DArray;
|
|
|
- precision highp sampler2DShadow;
|
|
|
+ #if __VERSION__ >= 130
|
|
|
+ precision highp sampler2DArray;
|
|
|
+ #endif
|
|
|
+ precision highp sampler2DShadow;
|
|
|
precision highp samplerCube;
|
|
|
precision highp sampler3D;
|
|
|
precision highp sampler2D;
|