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AreaUtils: Migrated package to `com.jme3.util` (#1826)

* AreaUtils: Migrated package to `com.jme3.util`

* com.jme3.uitl.AreaUtils: removed code duplicates - added `final` class specifier

* com.jme3.util.AreaUtils: fixed duplication build error

* utils/AreaUtils.java: full migration to the utility package

* scene/control/AreaUtils.java: removed utility methods - delegated functionality to `jme3.utils.AreaUtils`

* scene/AreaUtils: fixed `jme3.util` package linking typo
pavl_g 2 years ago
parent
commit
5b9fc87234

+ 16 - 38
jme3-core/src/main/java/com/jme3/scene/control/AreaUtils.java

@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2009-2021 jMonkeyEngine
+ * Copyright (c) 2009-2022 jMonkeyEngine
  * All rights reserved.
  *
  * Redistribution and use in source and binary forms, with or without
@@ -41,8 +41,9 @@ import com.jme3.math.FastMath;
  * functions are very loose approximations.
  * @author Joshua Slack
  * @version $Id: AreaUtils.java 4131 2009-03-19 20:15:28Z blaine.dev $
+ * @deprecated use {@link com.jme3.util.AreaUtils} instead, due to wrong package
  */
-
+@Deprecated
 public class AreaUtils {
     /**
      * A private constructor to inhibit instantiation of this class.
@@ -50,39 +51,16 @@ public class AreaUtils {
     private AreaUtils() {
     }
 
-  /**
-   * Estimate the screen area of a bounding volume. If the volume isn't a
-   * BoundingSphere, BoundingBox, or OrientedBoundingBox, 0 is returned.
-   *
-   * @param bound The bounds to calculate the volume from.
-   * @param distance The distance from camera to object.
-   * @param screenWidth The width of the screen.
-   * @return The area in pixels on the screen of the bounding volume.
-   */
-  public static float calcScreenArea(BoundingVolume bound, float distance, float screenWidth) {
-      if (bound.getType() == BoundingVolume.Type.Sphere){
-          return calcScreenArea((BoundingSphere) bound, distance, screenWidth);
-      }else if (bound.getType() == BoundingVolume.Type.AABB){
-          return calcScreenArea((BoundingBox) bound, distance, screenWidth);
-      }
-      return 0.0f;
-  }
-
-  private static float calcScreenArea(BoundingSphere bound, float distance, float screenWidth) {
-    // Where is the center point and a radius point that lies in a plan parallel to the view plane?
-//    // Calc radius based on these two points and plug into circle area formula.
-//    Vector2f centerSP = null;
-//    Vector2f outerSP = null;
-//    float radiusSq = centerSP.subtract(outerSP).lengthSquared();
-      float radius = (bound.getRadius() * screenWidth) / (distance * 2);
-      return radius * radius * FastMath.PI;
-  }
-
-  private static float calcScreenArea(BoundingBox bound, float distance, float screenWidth) {
-      // Calc as if we are a BoundingSphere for now...
-      float radiusSquare = bound.getXExtent() * bound.getXExtent()
-                         + bound.getYExtent() * bound.getYExtent()
-                         + bound.getZExtent() * bound.getZExtent();
-      return ((radiusSquare * screenWidth * screenWidth) / (distance * distance * 4)) * FastMath.PI;
-  }
-}
+    /**
+    * Estimate the screen area of a bounding volume. If the volume isn't a
+    * BoundingSphere, BoundingBox, or OrientedBoundingBox, 0 is returned.
+    *
+    * @param bound The bounds to calculate the volume from.
+    * @param distance The distance from camera to object.
+    * @param screenWidth The width of the screen.
+    * @return The area in pixels on the screen of the bounding volume.
+    */
+    public static float calcScreenArea(BoundingVolume bound, float distance, float screenWidth) {
+        return com.jme3.util.AreaUtils.calcScreenArea(bound, distance, screenWidth);
+    }
+}

+ 88 - 0
jme3-core/src/main/java/com/jme3/util/AreaUtils.java

@@ -0,0 +1,88 @@
+/*
+ * Copyright (c) 2009-2022 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ *   may be used to endorse or promote products derived from this software
+ *   without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package com.jme3.util;
+
+import com.jme3.bounding.BoundingBox;
+import com.jme3.bounding.BoundingSphere;
+import com.jme3.bounding.BoundingVolume;
+import com.jme3.math.FastMath;
+
+/**
+ * <code>AreaUtils</code> is used to calculate the area of various objects, such as bounding volumes.  These
+ * functions are very loose approximations.
+ *
+ * @author Joshua Slack
+ * @version $Id: AreaUtils.java 4131 2009-03-19 20:15:28Z blaine.dev $
+ */
+public final class AreaUtils {
+    /**
+     * A private constructor to inhibit instantiation of this class.
+     */
+    private AreaUtils() {
+    }
+    
+    /**
+    * Estimate the screen area of a bounding volume. If the volume isn't a
+    * BoundingSphere, BoundingBox, or OrientedBoundingBox, 0 is returned.
+    *
+    * @param bound The bounds to calculate the volume from.
+    * @param distance The distance from camera to object.
+    * @param screenWidth The width of the screen.
+    * @return The area in pixels on the screen of the bounding volume.
+    */
+    public static float calcScreenArea(BoundingVolume bound, float distance, float screenWidth) {
+        if (bound.getType() == BoundingVolume.Type.Sphere) {
+            return calcScreenArea((BoundingSphere) bound, distance, screenWidth);
+        } else if (bound.getType() == BoundingVolume.Type.AABB) {
+            return calcScreenArea((BoundingBox) bound, distance, screenWidth);
+        }
+        return 0.0f;
+    }
+
+    private static float calcScreenArea(BoundingSphere bound, float distance, float screenWidth) {
+        // Where is the center point and a radius point that lies in a plan parallel to the view plane?
+        //    // Calc radius based on these two points and plug into circle area formula.
+        //    Vector2f centerSP = null;
+        //    Vector2f outerSP = null;
+        //    float radiusSq = centerSP.subtract(outerSP).lengthSquared();
+        float radius = (bound.getRadius() * screenWidth) / (distance * 2);
+        return radius * radius * FastMath.PI;
+    }
+
+    private static float calcScreenArea(BoundingBox bound, float distance, float screenWidth) {
+        // Calc as if we are a BoundingSphere for now...
+        float radiusSquare = bound.getXExtent() * bound.getXExtent()
+                         + bound.getYExtent() * bound.getYExtent()
+                         + bound.getZExtent() * bound.getZExtent();
+        return ((radiusSquare * screenWidth * screenWidth) / (distance * distance * 4)) * FastMath.PI;
+    }
+}