Browse Source

Bullet RigidBody : removed commented code

Maselbas 10 năm trước cách đây
mục cha
commit
5de3163fb8

+ 0 - 19
jme3-bullet-native/src/native/cpp/com_jme3_bullet_objects_PhysicsRigidBody.cpp

@@ -824,25 +824,6 @@ extern "C" {
         jmeBulletUtil::convert(env, &body->getAngularFactor(), factor);
     }
 
-    /*
-     * Class:     com_jme3_bullet_objects_PhysicsRigidBody
-     * Method:    setAngularFactor
-     * Signature: (JF)V
-     */
-//    JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsRigidBody_setAngularFactor
-//    (JNIEnv *env, jobject object, jlong bodyId, jfloat value) {
-//        btRigidBody* body = reinterpret_cast<btRigidBody*>(bodyId);
-//        if (body == NULL) {
-//            jclass newExc = env->FindClass("java/lang/NullPointerException");
-//            env->ThrowNew(newExc, "The native object does not exist.");
-//            return;
-//        }
-//        btVector3 vec1 = btVector3();
-//        vec1.setX(value);
-//        vec1.setY(value);
-//        vec1.setZ(value);
-//        body->setAngularFactor(vec1);
-//    }
 
     /*
      * Class:     com_jme3_bullet_objects_PhysicsRigidBody

+ 0 - 7
jme3-bullet-native/src/native/cpp/com_jme3_bullet_objects_PhysicsRigidBody.h

@@ -401,13 +401,6 @@ JNIEXPORT jfloat JNICALL Java_com_jme3_bullet_objects_PhysicsRigidBody_getAngula
 JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsRigidBody_getAngularFactor
   (JNIEnv *, jobject, jlong, jobject);
 
-/*
- * Class:     com_jme3_bullet_objects_PhysicsRigidBody
- * Method:    setAngularFactor
- * Signature: (JF)V
- */
-//JNIEXPORT void JNICALL Java_com_jme3_bullet_objects_PhysicsRigidBody_setAngularFactor
-//  (JNIEnv *, jobject, jlong, jfloat);
 
 /*
  * Class:     com_jme3_bullet_objects_PhysicsRigidBody