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+/*
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+ * Copyright (c) 2009-2020 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package com.jme3.scene.plugins.gltf;
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+
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+import com.jme3.material.MatParam;
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+import com.jme3.material.RenderState;
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+
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+/**
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+ * @author Markil 3
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+ */
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+public class UnlitMaterialAdapter extends MaterialAdapter {
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+
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+ public UnlitMaterialAdapter() {
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+ addParamMapping("baseColorFactor", "Color");
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+ addParamMapping("baseColorTexture", "ColorMap");
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+ addParamMapping("emissiveFactor", "GlowColor");
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+ addParamMapping("emissiveTexture", "GlowMap");
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+ addParamMapping("alphaMode", "alpha");
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+ addParamMapping("alphaCutoff", "AlphaDiscardThreshold");
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+ addParamMapping("doubleSided", "doubleSided");
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+ }
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+
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+ @Override
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+ protected String getMaterialDefPath() {
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+ return "Common/MatDefs/Misc/Unshaded.j3md";
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+ }
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+
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+ @Override
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+ protected MatParam adaptMatParam(MatParam param) {
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+ if (param.getName().equals("alpha")) {
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+ String alphaMode = (String) param.getValue();
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+ switch (alphaMode) {
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+ case "MASK": // fallthrough
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+ case "BLEND":
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+ getMaterial().getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha);
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+ break;
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+ }
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+ // Alpha is a RenderState not a Material Parameter, so return null
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+ return null;
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+ }
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+ if (param.getName().equals("doubleSided")) {
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+ boolean doubleSided = (boolean) param.getValue();
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+ if (doubleSided) {
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+ //Note that this is not completely right as normals on the back side will be in the wrong direction.
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+ getMaterial().getAdditionalRenderState().setFaceCullMode(RenderState.FaceCullMode.Off);
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+ }
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+ // FaceCulling is a RenderState not a Material Parameter, so return null
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+ return null;
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+ }
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+ return param;
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+ }
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+}
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