|
@@ -90,6 +90,7 @@ public final class GLTracer implements InvocationHandler {
|
|
|
noEnumArgs("glTexImage3D", 1, 3, 4, 5, 6);
|
|
|
noEnumArgs("glTexSubImage2D", 1, 2, 3, 4, 5);
|
|
|
noEnumArgs("glTexSubImage3D", 1, 2, 3, 4, 5, 6, 7);
|
|
|
+ noEnumArgs("glTexImage2DMultisample", 1, 3, 4);
|
|
|
noEnumArgs("glCompressedTexImage2D", 1, 3, 4, 5);
|
|
|
noEnumArgs("glCompressedTexSubImage3D", 1, 2, 3, 4, 5, 6, 7);
|
|
|
noEnumArgs("glDeleteTextures", 0);
|
|
@@ -101,6 +102,7 @@ public final class GLTracer implements InvocationHandler {
|
|
|
noEnumArgs("glVertexAttribPointer", 0, 1, 4, 5);
|
|
|
noEnumArgs("glVertexAttribDivisorARB", 0, 1);
|
|
|
noEnumArgs("glDrawRangeElements", 1, 2, 3, 5);
|
|
|
+ noEnumArgs("glDrawElementsInstancedARB", 1, 3, 4);
|
|
|
noEnumArgs("glDrawArrays", 1, 2);
|
|
|
noEnumArgs("glDeleteBuffers", 0);
|
|
|
noEnumArgs("glBindVertexArray", 0);
|