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@@ -46,17 +46,17 @@ vec4 getDepth(in sampler2DMS tex,in vec2 texC){
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#endif
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vec4 fetchTextureSample(in sampler2D tex,in vec2 texC,in int sample){
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- return texture2D(tex,texC);
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+ return texture(tex,texC);
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}
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vec4 getColor(in sampler2D tex, in vec2 texC){
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- return texture2D(tex,texC);
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+ return texture(tex,texC);
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}
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vec4 getColorSingle(in sampler2D tex, in vec2 texC){
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- return texture2D(tex, texC);
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+ return texture(tex, texC);
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}
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vec4 getDepth(in sampler2D tex,in vec2 texC){
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- return texture2D(tex,texC);
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+ return texture(tex,texC);
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}
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