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@@ -51,9 +51,6 @@ public final class SinglePassAndImageBasedLightingLogic extends DefaultTechnique
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private static final RenderState ADDITIVE_LIGHT = new RenderState();
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private static final RenderState ADDITIVE_LIGHT = new RenderState();
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private final ColorRGBA ambientLightColor = new ColorRGBA(0, 0, 0, 1);
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private final ColorRGBA ambientLightColor = new ColorRGBA(0, 0, 0, 1);
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- //Env textures units
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- int irrUnit = -1;
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- int pemUnit = -1;
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static {
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static {
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ADDITIVE_LIGHT.setBlendMode(BlendMode.AlphaAdditive);
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ADDITIVE_LIGHT.setBlendMode(BlendMode.AlphaAdditive);
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@@ -117,11 +114,10 @@ public final class SinglePassAndImageBasedLightingLogic extends DefaultTechnique
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if(lightProbe != null){
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if(lightProbe != null){
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BoundingSphere s = (BoundingSphere)lightProbe.getBounds();
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BoundingSphere s = (BoundingSphere)lightProbe.getBounds();
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lightProbeData.setVector4InArray(lightProbe.getPosition().x, lightProbe.getPosition().y, lightProbe.getPosition().z, 1f/s.getRadius(), 0);
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lightProbeData.setVector4InArray(lightProbe.getPosition().x, lightProbe.getPosition().y, lightProbe.getPosition().z, 1f/s.getRadius(), 0);
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- //assigning new texture indexes if they have never been assigned.
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- if( irrUnit == -1 ){
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- irrUnit = lastTexUnit++;
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- pemUnit = lastTexUnit++;
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- }
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+ //assigning new texture indexes
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+ int irrUnit = lastTexUnit++;
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+ int pemUnit = lastTexUnit++;
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+
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rm.getRenderer().setTexture(irrUnit, lightProbe.getIrradianceMap());
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rm.getRenderer().setTexture(irrUnit, lightProbe.getIrradianceMap());
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lightProbeIrrMap.setValue(VarType.Int, irrUnit);
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lightProbeIrrMap.setValue(VarType.Int, irrUnit);
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rm.getRenderer().setTexture(pemUnit, lightProbe.getPrefilteredEnvMap());
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rm.getRenderer().setTexture(pemUnit, lightProbe.getPrefilteredEnvMap());
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