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@@ -4,5 +4,5 @@ void main(){
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//@input samplerCube cubeMap the cube map
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//@input samplerCube cubeMap the cube map
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//@output vec4 color the output color
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//@output vec4 color the output color
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- color = textureCube(cubeMap, refVec, 0.0);
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+ color = textureCubeLod(cubeMap, refVec, 0.0);
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}
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}
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