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@@ -119,7 +119,7 @@ float Shadow_DoPCF(in SHADOWMAP tex, in vec4 projCoord){
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//12 tap poisson disk
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//12 tap poisson disk
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-const vec2 poissonDisk[12] =vec2[12]( vec2(-0.1711046, -0.425016),
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+vec2 poissonDisk[12] =vec2[12]( vec2(-0.1711046, -0.425016),
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vec2(-0.7829809, 0.2162201),
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vec2(-0.7829809, 0.2162201),
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vec2(-0.2380269, -0.8835521),
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vec2(-0.2380269, -0.8835521),
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vec2(0.4198045, 0.1687819),
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vec2(0.4198045, 0.1687819),
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