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@@ -1,5 +1,5 @@
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/*
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- * Copyright (c) 2009-2012 jMonkeyEngine
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+ * Copyright (c) 2009-2019 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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@@ -145,6 +145,7 @@ public class PhysicsHoverControl extends PhysicsVehicle implements PhysicsContro
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Vector3f dir = getForwardVector(tempVect2).multLocal(1, 0, 1).normalizeLocal();
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getLinearVelocity(tempVect3);
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Vector3f linearVelocity = tempVect3.multLocal(1, 0, 1);
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+ float groundSpeed = linearVelocity.length();
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if (steeringValue != 0) {
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if (rotationVelocity < 1 && rotationVelocity > -1) {
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@@ -163,16 +164,18 @@ public class PhysicsHoverControl extends PhysicsVehicle implements PhysicsContro
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// if we are not going where we want to go.
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// this will prevent "drifting" and thus improve control
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// of the vehicle
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- float d = dir.dot(linearVelocity.normalize());
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- Vector3f counter = dir.project(linearVelocity).normalizeLocal().negateLocal().multLocal(1 - d);
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- applyForce(counter.multLocal(mass * 10), Vector3f.ZERO);
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+ if (groundSpeed > FastMath.ZERO_TOLERANCE) {
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+ float d = dir.dot(linearVelocity.normalize());
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+ Vector3f counter = dir.project(linearVelocity).normalizeLocal().negateLocal().multLocal(1 - d);
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+ applyForce(counter.multLocal(mass * 10), Vector3f.ZERO);
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+ }
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if (linearVelocity.length() < 30) {
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applyForce(dir.multLocal(accelerationValue), Vector3f.ZERO);
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}
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} else {
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// counter the acceleration value
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- if (linearVelocity.length() > FastMath.ZERO_TOLERANCE) {
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+ if (groundSpeed > FastMath.ZERO_TOLERANCE) {
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linearVelocity.normalizeLocal().negateLocal();
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applyForce(linearVelocity.mult(mass * 10), Vector3f.ZERO);
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}
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