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enable MRT on gl3

David Bernard 10 lat temu
rodzic
commit
704c3f1a10

+ 1 - 1
jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java

@@ -401,7 +401,7 @@ public class GLRenderer implements Renderer {
                 }
             }
 
-            if (hasExtension("GL_ARB_draw_buffers")) {
+            if (hasExtension("GL_ARB_draw_buffers") || gl3 != null) {
                 limits.put(Limits.FrameBufferMrtAttachments, getInteger(GLExt.GL_MAX_DRAW_BUFFERS_ARB));
                 if (limits.get(Limits.FrameBufferMrtAttachments) > 1) {
                     caps.add(Caps.FrameBufferMRT);