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Fixed NPE in setBoneAttachement in SkeletonControl.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7221 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
rem..om 14 years ago
parent
commit
77acf77428
1 changed files with 2 additions and 1 deletions
  1. 2 1
      engine/src/core/com/jme3/animation/SkeletonControl.java

+ 2 - 1
engine/src/core/com/jme3/animation/SkeletonControl.java

@@ -175,7 +175,7 @@ public class SkeletonControl extends AbstractControl implements Savable, Cloneab
             fnb.position(fnb.position() - bufLength);
             fnb.put(normBuf, 0, bufLength);
         }
-        
+
         assert vars.unlock();
 
         vb.updateData(fvb);
@@ -196,6 +196,7 @@ public class SkeletonControl extends AbstractControl implements Savable, Cloneab
         Node clonedNode = (Node) spatial;
         AnimControl ctrl = spatial.getControl(AnimControl.class);
         SkeletonControl clone = new SkeletonControl();
+        clone.setSpatial(clonedNode);
 
         clone.skeleton = ctrl.getSkeleton();
         Mesh[] meshes = new Mesh[targets.length];