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@@ -19,21 +19,13 @@ import com.jme3.terrain.geomipmap.TerrainGrid;
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import com.jme3.terrain.geomipmap.TerrainGridListener;
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import com.jme3.terrain.geomipmap.TerrainLodControl;
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import com.jme3.terrain.geomipmap.TerrainQuad;
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-import com.jme3.terrain.geomipmap.grid.AssetQuadGrid;
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import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
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-import com.jme3.texture.Texture;
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-import com.jme3.texture.Texture.WrapMode;
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import java.io.File;
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public class TerrainQuadGridSerializationTest extends SimpleApplication {
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- private Material mat_terrain;
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private TerrainGrid terrain;
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- private float grassScale = 64;
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- private float dirtScale = 16;
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- private float rockScale = 128;
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private boolean usePhysics = true;
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- private boolean physicsAdded = false;
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public static void main(final String[] args) {
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TerrainQuadGridSerializationTest app = new TerrainQuadGridSerializationTest();
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@@ -54,58 +46,7 @@ public class TerrainQuadGridSerializationTest extends SimpleApplication {
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ScreenshotAppState state = new ScreenshotAppState();
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this.stateManager.attach(state);
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- // TERRAIN TEXTURE material
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- this.mat_terrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
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-
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- // Parameters to material:
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- // regionXColorMap: X = 1..4 the texture that should be appliad to state X
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- // regionX: a Vector3f containing the following information:
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- // regionX.x: the start height of the region
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- // regionX.y: the end height of the region
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- // regionX.z: the texture scale for the region
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- // it might not be the most elegant way for storing these 3 values, but it packs the data nicely :)
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- // slopeColorMap: the texture to be used for cliffs, and steep mountain sites
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- // slopeTileFactor: the texture scale for slopes
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- // terrainSize: the total size of the terrain (used for scaling the texture)
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- // GRASS texture
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- Texture grass = this.assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
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- grass.setWrap(WrapMode.Repeat);
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- this.mat_terrain.setTexture("region1ColorMap", grass);
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- this.mat_terrain.setVector3("region1", new Vector3f(88, 200, this.grassScale));
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-
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- // DIRT texture
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- Texture dirt = this.assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
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- dirt.setWrap(WrapMode.Repeat);
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- this.mat_terrain.setTexture("region2ColorMap", dirt);
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- this.mat_terrain.setVector3("region2", new Vector3f(0, 90, this.dirtScale));
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-
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- // ROCK texture
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- Texture rock = this.assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg");
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- rock.setWrap(WrapMode.Repeat);
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- this.mat_terrain.setTexture("region3ColorMap", rock);
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- this.mat_terrain.setVector3("region3", new Vector3f(198, 260, this.rockScale));
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-
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- this.mat_terrain.setTexture("region4ColorMap", rock);
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- this.mat_terrain.setVector3("region4", new Vector3f(198, 260, this.rockScale));
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-
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- this.mat_terrain.setTexture("slopeColorMap", rock);
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- this.mat_terrain.setFloat("slopeTileFactor", 32);
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-
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- this.mat_terrain.setFloat("terrainSize", 129);
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-//quad.getHeightMap(), terrain.getLocalScale()), 0
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-// AssetQuadGrid grid = new AssetQuadGrid(assetManager, "testgrid", "TerrainGrid");
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-// this.terrain = new TerrainGrid("terrain", 65, 257, grid);
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this.terrain= (TerrainGrid) assetManager.loadModel("TerrainGrid/TerrainGrid.j3o");
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- terrain.setMaterial(mat_terrain);
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-// this.terrain.setMaterial(this.mat_terrain);
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-// this.terrain.setLocalTranslation(0, 0, 0);
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-// this.terrain.setLocalScale(2f, 1f, 2f);
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-// try {
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-// BinaryExporter.getInstance().save(terrain, new File("/Users/normenhansen/Documents/Code/jme3/engine/src/test-data/TerrainGrid/"
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-// + "TerrainGrid.j3o"));
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-// } catch (IOException ex) {
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-// Logger.getLogger(TerrainFractalGridTest.class.getName()).log(Level.SEVERE, null, ex);
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-// }
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this.rootNode.attachChild(this.terrain);
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