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@@ -7,8 +7,8 @@ MaterialDef Default GUI {
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}
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Technique {
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- VertexShader GLSL100: Common/MatDefs/Gui/Gui.vert
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- FragmentShader GLSL100: Common/MatDefs/Gui/Gui.frag
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+ VertexShader GLSL150: Common/MatDefs/Gui/Gui.vert
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+ FragmentShader GLSL150: Common/MatDefs/Gui/Gui.frag
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WorldParameters {
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WorldViewProjectionMatrix
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@@ -21,6 +21,17 @@ MaterialDef Default GUI {
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}
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Technique {
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+ VertexShader GLSL100: Common/MatDefs/Gui/Gui.vert
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+ FragmentShader GLSL100: Common/MatDefs/Gui/Gui.frag
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+
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+ WorldParameters {
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+ WorldViewProjectionMatrix
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+ }
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+
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+ Defines {
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+ TEXTURE : Texture
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+ VERTEX_COLOR : VertexColor
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+ }
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}
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}
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