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@@ -81,13 +81,20 @@ public class LwjglGL extends LwjglRender implements GL, GL2, GL3, GL4 {
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GL11.glBindTexture(target, texture);
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GL11.glBindTexture(target, texture);
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}
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}
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+// @Override
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+// public void glBindImageTexture(final int unit, final int texture, final int level,
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+// final boolean layered, final int layer,
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+// final int access, final int format) {
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+// throw new NullPointerException("lwjgl3");
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+// //GL42.glBindImageTexture(unit, texture, level, layered, layer, access, format);
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+// }
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+
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+
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@Override
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@Override
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- public void glBindImageTexture(final int unit, final int texture, final int level,
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- final boolean layered, final int layer,
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- final int access, final int format) {
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+ public void glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format) {
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GL42.glBindImageTexture(unit, texture, level, layered, layer, access, format);
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GL42.glBindImageTexture(unit, texture, level, layered, layer, access, format);
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}
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}
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-
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+
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@Override
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@Override
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public void glBlendEquationSeparate(final int colorMode, final int alphaMode) {
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public void glBlendEquationSeparate(final int colorMode, final int alphaMode) {
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GL20.glBlendEquationSeparate(colorMode, alphaMode);
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GL20.glBlendEquationSeparate(colorMode, alphaMode);
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@@ -660,4 +667,5 @@ public class LwjglGL extends LwjglRender implements GL, GL2, GL3, GL4 {
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public void glUniformBlockBinding(final int program, final int uniformBlockIndex, final int uniformBlockBinding) {
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public void glUniformBlockBinding(final int program, final int uniformBlockIndex, final int uniformBlockBinding) {
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GL31.glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding);
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GL31.glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding);
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}
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}
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+
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}
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}
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