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* Fixed issue with WorldMatrixInverse uniform binding being incorrect (thanks survivor)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9209 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Sha..rd 13 years ago
parent
commit
7a7b2c3f5f
1 changed files with 1 additions and 1 deletions
  1. 1 1
      engine/src/core/com/jme3/renderer/RenderManager.java

+ 1 - 1
engine/src/core/com/jme3/renderer/RenderManager.java

@@ -376,7 +376,7 @@ public class RenderManager {
                     u.setValue(VarType.Matrix4, tempMat4);
                     break;
                 case WorldMatrixInverse:
-                    tempMat4.multLocal(worldMatrix);
+                    tempMat4.set(worldMatrix);
                     tempMat4.invertLocal();
                     u.setValue(VarType.Matrix4, tempMat4);
                     break;