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@@ -293,7 +293,8 @@ public class Mesh implements Savable, Cloneable {
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}
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/**
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- * Generates the {@link Type#BindPosePosition} and {@link Type#BindPoseNormal}
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+ * Generates the {@link Type#BindPosePosition}, {@link Type#BindPoseNormal},
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+ * and {@link Type#BindPoseTangent}
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* buffers for this mesh by duplicating them based on the position and normal
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* buffers already set on the mesh.
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* This method does nothing if the mesh has no bone weight or index
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