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* Fix incorrect warning message in OBJLoader

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8165 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
sha..rd 14 years ago
parent
commit
8411ff22e2
1 changed files with 1 additions and 1 deletions
  1. 1 1
      engine/src/core-plugins/com/jme3/scene/plugins/OBJLoader.java

+ 1 - 1
engine/src/core-plugins/com/jme3/scene/plugins/OBJLoader.java

@@ -408,7 +408,7 @@ public final class OBJLoader implements AssetLoader {
             geom.setQueueBucket(Bucket.Opaque);
         
         if (material.getMaterialDef().getName().contains("Lighting")
-          || mesh.getFloatBuffer(Type.Normal) == null){
+          && mesh.getFloatBuffer(Type.Normal) == null){
             logger.log(Level.WARNING, "OBJ mesh {0} doesn't contain normals! "
                                     + "It might not display correctly", geom.getName());
         }