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Officially switch to the new Android audio system (PART 2..)

shadowislord há 10 anos atrás
pai
commit
8426bb7baf

+ 2 - 2
jme3-android/src/main/java/com/jme3/app/AndroidHarness.java

@@ -91,7 +91,7 @@ public class AndroidHarness extends Activity implements TouchListener, DialogInt
     /**
      * Sets the type of Audio Renderer to be used.
      * <p>
-     * Android MediaPlayer / SoundPool is the default and can be used on all
+     * Android MediaPlayer / SoundPool can be used on all
      * supported Android platform versions (2.2+)<br>
      * OpenAL Soft uses an OpenSL backend and is only supported on Android
      * versions 2.3+.
@@ -99,7 +99,7 @@ public class AndroidHarness extends Activity implements TouchListener, DialogInt
      * Only use ANDROID_ static strings found in AppSettings
      *
      */
-    protected String audioRendererType = AppSettings.ANDROID_MEDIAPLAYER;
+    protected String audioRendererType = AppSettings.ANDROID_OPENAL_SOFT;
 
     /**
      * If true Android Sensors are used as simulated Joysticks. Users can use the

+ 2 - 2
jme3-android/src/main/java/com/jme3/system/android/JmeAndroidSystem.java

@@ -106,8 +106,8 @@ public class JmeAndroidSystem extends JmeSystemDelegate {
         } else if (settings.getAudioRenderer().equals(AppSettings.ANDROID_OPENAL_SOFT)) {
             audioRendererType = AppSettings.ANDROID_OPENAL_SOFT;
         } else {
-            logger.log(Level.INFO, "AudioRenderer not set. Defaulting to Android MediaPlayer / SoundPool");
-            audioRendererType = AppSettings.ANDROID_MEDIAPLAYER;
+            logger.log(Level.INFO, "AudioRenderer not set. Defaulting to OpenAL Soft");
+            audioRendererType = AppSettings.ANDROID_OPENAL_SOFT;
         }
         initialize(settings);
         JmeContext ctx = new OGLESContext();