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* Removed glTexEnv(GL_COORD_REPLACE, ...) call because it is not needed when using shader

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7876 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
sha..rd 14 years ago
parent
commit
88257bbb3e
1 changed files with 0 additions and 2 deletions
  1. 0 2
      engine/src/lwjgl-ogl/com/jme3/renderer/lwjgl/LwjglRenderer.java

+ 0 - 2
engine/src/lwjgl-ogl/com/jme3/renderer/lwjgl/LwjglRenderer.java

@@ -538,7 +538,6 @@ public class LwjglRenderer implements Renderer {
                     context.boundTextureUnit = 0;
                 }
                 glEnable(GL_POINT_SPRITE);
-                glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE);
                 glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
             }
             context.pointSprite = true;
@@ -549,7 +548,6 @@ public class LwjglRenderer implements Renderer {
                     context.boundTextureUnit = 0;
                 }
                 glDisable(GL_POINT_SPRITE);
-                glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_FALSE);
                 glDisable(GL_VERTEX_PROGRAM_POINT_SIZE);
                 context.pointSprite = false;
             }