Browse Source

- remove System.out.println from SaveGame class

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8447 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
nor..67 14 years ago
parent
commit
89ad3925a6
1 changed files with 0 additions and 2 deletions
  1. 0 2
      engine/src/tools/jme3tools/savegame/SaveGame.java

+ 0 - 2
engine/src/tools/jme3tools/savegame/SaveGame.java

@@ -11,7 +11,6 @@ import com.jme3.export.binary.BinaryImporter;
 import java.io.ByteArrayInputStream;
 import java.io.ByteArrayInputStream;
 import java.io.ByteArrayOutputStream;
 import java.io.ByteArrayOutputStream;
 import java.io.IOException;
 import java.io.IOException;
-import java.io.InputStream;
 import java.util.logging.Level;
 import java.util.logging.Level;
 import java.util.logging.Logger;
 import java.util.logging.Logger;
 import java.util.prefs.Preferences;
 import java.util.prefs.Preferences;
@@ -50,7 +49,6 @@ public class SaveGame {
         }
         }
         UUEncoder enc = new UUEncoder();
         UUEncoder enc = new UUEncoder();
         String dataString = enc.encodeBuffer(out.toByteArray());
         String dataString = enc.encodeBuffer(out.toByteArray());
-        System.out.println(out);
         if (dataString.length() > Preferences.MAX_VALUE_LENGTH) {
         if (dataString.length() > Preferences.MAX_VALUE_LENGTH) {
             throw new IllegalStateException("SaveGame dataset too large");
             throw new IllegalStateException("SaveGame dataset too large");
         }
         }