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@@ -343,7 +343,7 @@ public final class Shader extends NativeObject {
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* Resets all uniforms that do not have the "set-by-current-material" flag
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* to their default value (usually all zeroes or false).
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* When a uniform is modified, that flag is set, to remove the flag,
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- * use {@link #clearUniformsSetByCurrent() }.
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+ * use {@link #clearUniformsSetByCurrentFlag()}.
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*/
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public void resetUniformsNotSetByCurrent() {
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int size = uniforms.size();
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