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Fix issue #1283 (collision-group filter not applied to CCD)

Stephen Gold 5 anni fa
parent
commit
8aa50e9b48

+ 3 - 3
gradle.properties

@@ -27,9 +27,9 @@ skipPrebuildLibraries=false
 ndkPath = /opt/android-ndk-r16b
 
 # Path for downloading native Bullet
-# 2.88+
-bulletUrl = https://github.com/bulletphysics/bullet3/archive/28039903b14c2aec28beff5b3609c9308b17e76a.zip
-bulletFolder = bullet3-28039903b14c2aec28beff5b3609c9308b17e76a
+# 2.89+ (circa 26 April 2020, to avoid jMonkeyEngine issue #1283)
+bulletUrl = https://github.com/bulletphysics/bullet3/archive/cd8cf7521cbb8b7808126a6adebd47bb83ea166a.zip
+bulletFolder = bullet3-cd8cf7521cbb8b7808126a6adebd47bb83ea166a
 bulletZipFile = bullet3.zip
 
 # POM settings

+ 1 - 1
jme3-examples/src/main/java/jme3test/bullet/TestIssue1283.java

@@ -58,7 +58,7 @@ import com.jme3.system.AppSettings;
 import java.util.logging.Logger;
 
 /**
- * Test case for JME issue #1283: collision-group filter not applied to CCD.
+ * Test case for issue #1283: collision-group filter not applied to CCD.
  * <p>
  * Click RMB or press the "B" key to shoot a ball at the wall. In a successful
  * test, all balls will pass through the wall. If any ball rebounds, or is