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test and fix for issue #931

Stephen Gold 7 năm trước cách đây
mục cha
commit
8f21a7eb55

+ 18 - 32
jme3-bullet/src/common/java/com/jme3/bullet/control/ragdoll/RagdollUtils.java

@@ -33,14 +33,13 @@ package com.jme3.bullet.control.ragdoll;
 
 import com.jme3.animation.Bone;
 import com.jme3.animation.Skeleton;
+import com.jme3.animation.SkeletonControl;
 import com.jme3.bullet.collision.shapes.HullCollisionShape;
 import com.jme3.bullet.joints.SixDofJoint;
 import com.jme3.math.Quaternion;
 import com.jme3.math.Transform;
 import com.jme3.math.Vector3f;
-import com.jme3.scene.Geometry;
 import com.jme3.scene.Mesh;
-import com.jme3.scene.Node;
 import com.jme3.scene.Spatial;
 import com.jme3.scene.VertexBuffer.Type;
 import java.nio.ByteBuffer;
@@ -90,21 +89,14 @@ public class RagdollUtils {
      * @return a new map (not null)
      */
     public static Map<Integer, List<Float>> buildPointMap(Spatial model) {
+        Map<Integer, List<Float>> map = new HashMap<>();
 
-
-        Map<Integer, List<Float>> map = new HashMap<Integer, List<Float>>();
-        if (model instanceof Geometry) {
-            Geometry g = (Geometry) model;
-            buildPointMapForMesh(g.getMesh(), map);
-        } else if (model instanceof Node) {
-            Node node = (Node) model;
-            for (Spatial s : node.getChildren()) {
-                if (s instanceof Geometry) {
-                    Geometry g = (Geometry) s;
-                    buildPointMapForMesh(g.getMesh(), map);
-                }
-            }
+        SkeletonControl skeletonCtrl = model.getControl(SkeletonControl.class);
+        Mesh[] targetMeshes = skeletonCtrl.getTargets();
+        for (Mesh mesh : targetMeshes) {
+            buildPointMapForMesh(mesh, map);
         }
+
         return map;
     }
 
@@ -221,24 +213,18 @@ public class RagdollUtils {
      * @param weightThreshold minimum weight for inclusion
      * @return a new shape
      */
-    public static HullCollisionShape makeShapeFromVerticeWeights(Spatial model, List<Integer> boneIndices, Vector3f initialScale, Vector3f initialPosition, float weightThreshold) {
-
-        ArrayList<Float> points = new ArrayList<Float>();
-        if (model instanceof Geometry) {
-            Geometry g = (Geometry) model;
+    public static HullCollisionShape makeShapeFromVerticeWeights(Spatial model,
+            List<Integer> boneIndices, Vector3f initialScale,
+            Vector3f initialPosition, float weightThreshold) {
+        List<Float> points = new ArrayList<>(100);
+
+        SkeletonControl skeletonCtrl = model.getControl(SkeletonControl.class);
+        Mesh[] targetMeshes = skeletonCtrl.getTargets();
+        for (Mesh mesh : targetMeshes) {
             for (Integer index : boneIndices) {
-                points.addAll(getPoints(g.getMesh(), index, initialScale, initialPosition, weightThreshold));
-            }
-        } else if (model instanceof Node) {
-            Node node = (Node) model;
-            for (Spatial s : node.getChildren()) {
-                if (s instanceof Geometry) {
-                    Geometry g = (Geometry) s;
-                    for (Integer index : boneIndices) {
-                        points.addAll(getPoints(g.getMesh(), index, initialScale, initialPosition, weightThreshold));
-                    }
-
-                }
+                List<Float> bonePoints = getPoints(mesh, index, initialScale,
+                        initialPosition, weightThreshold);
+                points.addAll(bonePoints);
             }
         }
 

+ 76 - 0
jme3-examples/src/main/java/jme3test/bullet/TestIssue931.java

@@ -0,0 +1,76 @@
+/*
+ * Copyright (c) 2018 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ *   may be used to endorse or promote products derived from this software
+ *   without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package jme3test.bullet;
+
+import com.jme3.app.SimpleApplication;
+import com.jme3.bullet.BulletAppState;
+import com.jme3.bullet.control.KinematicRagdollControl;
+import com.jme3.scene.Node;
+import com.jme3.scene.Spatial;
+
+/**
+ * Test case for JME issue #931: RagdollUtils can miss model meshes or use the
+ * non-animated ones.
+ * <p>
+ * If successful, no AssertionError will be thrown.
+ */
+public class TestIssue931 extends SimpleApplication {
+    // *************************************************************************
+    // new methods exposed
+
+    public static void main(String[] args) {
+        TestIssue931 app = new TestIssue931();
+        app.start();
+    }
+    // *************************************************************************
+    // SimpleApplication methods
+
+    @Override
+    public void simpleInitApp() {
+        BulletAppState bulletAppState = new BulletAppState();
+        stateManager.attach(bulletAppState);
+        String sinbadPath = "Models/Sinbad/SinbadOldAnim.j3o";
+        Node sinbad = (Node) assetManager.loadModel(sinbadPath);
+
+        Node extender = new Node();
+        for (Spatial child : sinbad.getChildren()) {
+            extender.attachChild(child);
+        }
+        sinbad.attachChild(extender);
+
+        //Note: PhysicsRagdollControl is still a WIP, constructor will change
+        KinematicRagdollControl ragdoll = new KinematicRagdollControl(0.5f);
+        sinbad.addControl(ragdoll);
+
+        stop();
+    }
+}