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Better spotlight vs frustum intersection check and with a testcase

Nehon 11 rokov pred
rodič
commit
8f43da58ae

+ 32 - 35
jme3-core/src/main/java/com/jme3/light/SpotLight.java

@@ -67,7 +67,7 @@ public class SpotLight extends Light implements Savable {
     protected float packedAngleCos=0;
     
     protected float outerAngleCosSqr, outerAngleSinSqr;
-    protected float outerAngleSinRcp, outerAngleSin;
+    protected float outerAngleSinRcp, outerAngleSin, outerAngleCos;
     
     public SpotLight() {
         super();
@@ -76,15 +76,15 @@ public class SpotLight extends Light implements Savable {
 
     private void computeAngleParameters() {
         float innerCos = FastMath.cos(spotInnerAngle);
-        float outerCos = FastMath.cos(spotOuterAngle);
+        outerAngleCos = FastMath.cos(spotOuterAngle);
         packedAngleCos = (int) (innerCos * 1000);
         
         //due to approximations, very close angles can give the same cos
         //here we make sure outer cos is bellow inner cos.
-        if (((int) packedAngleCos) == ((int) (outerCos * 1000))) {
-            outerCos -= 0.001f;
+        if (((int) packedAngleCos) == ((int) (outerAngleCos * 1000))) {
+            outerAngleCos -= 0.001f;
         }
-        packedAngleCos += outerCos;
+        packedAngleCos += outerAngleCos;
 
         if (packedAngleCos == 0.0f) {
             throw new IllegalArgumentException("Packed angle cosine is invalid");
@@ -92,7 +92,7 @@ public class SpotLight extends Light implements Savable {
         
         // compute parameters needed for cone vs sphere check.
         outerAngleSin    = FastMath.sin(spotOuterAngle);
-        outerAngleCosSqr = outerCos * outerCos;
+        outerAngleCosSqr = outerAngleCos * outerAngleCos;
         outerAngleSinSqr = outerAngleSin * outerAngleSin;
         outerAngleSinRcp = 1.0f / outerAngleSin;
     }
@@ -140,38 +140,34 @@ public class SpotLight extends Light implements Savable {
     }
     
     @Override
-    public boolean intersectsFrustum(Camera camera, TempVars vars) {
-        if (this.spotRange == 0) {
-            return true;
-        } else {
-            // Do a frustum v. OBB test.
-            
-            // Determine OBB extents assuming OBB center is the middle
-            // point between the cone's vertex and its range.
-            float sideExtent    = spotRange * 0.5f * outerAngleSin;
-            float forwardExtent = spotRange * 0.5f;
-            
-            // Create OBB axes via direction and Y up vector.
-            Vector3f xAxis = Vector3f.UNIT_Y.cross(direction, vars.vect1).normalizeLocal();
-            Vector3f yAxis = direction.cross(xAxis, vars.vect2).normalizeLocal();
-            Vector3f obbCenter = direction.mult(spotRange * 0.5f, vars.vect3).addLocal(position);
-
-            for (int i = 5; i >= 0; i--) {
-                Plane plane = camera.getWorldPlane(i);
-                Vector3f planeNormal = plane.getNormal();
-                
-                // OBB v. plane intersection
-                float radius = FastMath.abs(sideExtent * (planeNormal.dot(xAxis)))
-                             + FastMath.abs(sideExtent * (planeNormal.dot(yAxis)))
-                             + FastMath.abs(forwardExtent * (planeNormal.dot(direction)));
-                
-                float distance = plane.pseudoDistance(obbCenter);
-                if (distance <= -radius) {
-                    return false;
+    public boolean intersectsFrustum(Camera cam, TempVars vars) {
+        
+        Vector3f farPoint = vars.vect1.set(position).addLocal(vars.vect2.set(direction).multLocal(spotRange));
+        for (int i = 5; i >= 0; i--) {
+            //check origin against the plane
+            Plane plane = cam.getWorldPlane(i);
+            float dot = plane.pseudoDistance(position);
+            if(dot < 0){                
+                // outside, check the far point against the plane   
+                dot = plane.pseudoDistance(farPoint);
+                if(dot < 0){                   
+                    // outside, check the projection of the far point along the normal of the plane to the base disc perimeter of the cone
+                    //computing the radius of the base disc
+                    float farRadius = (spotRange / outerAngleCos) * outerAngleSin;                    
+                    //computing the projection direction : perpendicular to the light direction and coplanar with the direction vector and the normal vector
+                    Vector3f perpDirection = vars.vect2.set(direction).crossLocal(plane.getNormal()).normalizeLocal().crossLocal(direction);
+                    //projecting the far point on the base disc perimeter
+                    Vector3f projectedPoint = vars.vect3.set(farPoint).addLocal(perpDirection.multLocal(farRadius));
+                    //checking against the plane
+                    dot = plane.pseudoDistance(projectedPoint);
+                    if(dot < 0){                        
+                        // Outside, the light can be culled
+                        return false;
+                    }
                 }
             }
-            return true;
         }
+        return true;
     }
     
     @Override
@@ -327,3 +323,4 @@ public class SpotLight extends Light implements Savable {
         }
     }
 }
+

+ 263 - 0
jme3-examples/src/main/java/jme3test/light/TestConeVSFrustum.java

@@ -0,0 +1,263 @@
+/*
+ * Copyright (c) 2009-2012 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ *   may be used to endorse or promote products derived from this software
+ *   without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package jme3test.light;
+
+import com.jme3.app.ChaseCameraAppState;
+import com.jme3.app.SimpleApplication;
+import com.jme3.input.KeyInput;
+import com.jme3.input.MouseInput;
+import com.jme3.input.controls.ActionListener;
+import com.jme3.input.controls.AnalogListener;
+import com.jme3.input.controls.KeyTrigger;
+import com.jme3.input.controls.MouseAxisTrigger;
+import com.jme3.input.controls.MouseButtonTrigger;
+import com.jme3.light.AmbientLight;
+import com.jme3.light.DirectionalLight;
+import com.jme3.light.SpotLight;
+import com.jme3.material.Material;
+import com.jme3.math.*;
+import com.jme3.renderer.Camera;
+import com.jme3.scene.Geometry;
+import com.jme3.scene.LightNode;
+import com.jme3.scene.Node;
+import com.jme3.scene.Spatial;
+import com.jme3.scene.debug.Grid;
+import com.jme3.scene.debug.WireFrustum;
+import com.jme3.scene.shape.Box;
+import com.jme3.scene.shape.Cylinder;
+import com.jme3.shadow.ShadowUtil;
+import com.jme3.texture.Texture;
+import com.jme3.util.TempVars;
+
+public class TestConeVSFrustum extends SimpleApplication {
+
+    public static void main(String[] args) {
+        TestConeVSFrustum app = new TestConeVSFrustum();
+        app.start();
+    }
+
+    @Override
+    public void simpleInitApp() {
+        viewPort.setBackgroundColor(ColorRGBA.DarkGray);
+        frustumCam = cam.clone();
+        frustumCam.setFrustumFar(25);
+        Vector3f[] points = new Vector3f[8];
+        for (int i = 0; i < 8; i++) {
+            points[i] = new Vector3f();
+        }
+        ShadowUtil.updateFrustumPoints2(frustumCam, points);
+        WireFrustum frustumShape = new WireFrustum(points);
+        Geometry frustum = new Geometry("frustum", frustumShape);
+        frustum.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"));
+        rootNode.attachChild(frustum);
+
+        rootNode.addLight(new DirectionalLight());
+        AmbientLight al = new AmbientLight();
+        al.setColor(ColorRGBA.White.mult(0.2f));
+        rootNode.addLight(al);
+
+        Grid grid = new Grid(50, 50, 5);
+        Geometry gridGeom = new Geometry("grid", grid);
+        gridGeom.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"));
+        gridGeom.getMaterial().setColor("Color", ColorRGBA.Gray);
+        rootNode.attachChild(gridGeom);
+        gridGeom.setLocalTranslation(-125, -25, -125);
+
+//        flyCam.setMoveSpeed(30);
+//        flyCam.setDragToRotate(true);
+//        cam.setLocation(new Vector3f(56.182674f, 19.037334f, 7.093905f));
+//        cam.setRotation(new Quaternion(0.0816657f, -0.82228005f, 0.12213967f, 0.5497892f));
+        spotLight = new SpotLight();
+        spotLight.setSpotRange(25);
+        spotLight.setSpotOuterAngle(10 * FastMath.DEG_TO_RAD);
+
+        float radius = FastMath.tan(spotLight.getSpotOuterAngle()) * spotLight.getSpotRange();
+
+        Cylinder cylinder = new Cylinder(5, 16, 0, radius, spotLight.getSpotRange(), true, false);
+        geom = new Geometry("light", cylinder);
+        geom.setMaterial(new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"));
+        geom.getMaterial().setColor("Diffuse", ColorRGBA.White);
+        geom.getMaterial().setColor("Ambient", ColorRGBA.DarkGray);
+        geom.getMaterial().setBoolean("UseMaterialColors", true);
+        final LightNode ln = new LightNode("lb", spotLight);
+        ln.attachChild(geom);
+        geom.setLocalTranslation(0, -spotLight.getSpotRange() / 2f, 0);
+        geom.rotate(-FastMath.HALF_PI, 0, 0);
+        rootNode.attachChild(ln);
+//        ln.rotate(FastMath.QUARTER_PI, 0, 0);
+        //      ln.setLocalTranslation(0, 0, -16);
+
+        inputManager.addMapping("click", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
+        inputManager.addMapping("shift", new KeyTrigger(KeyInput.KEY_LSHIFT), new KeyTrigger(KeyInput.KEY_RSHIFT));
+        inputManager.addMapping("middleClick", new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE));
+        inputManager.addMapping("up", new MouseAxisTrigger(MouseInput.AXIS_Y, false));
+        inputManager.addMapping("down", new MouseAxisTrigger(MouseInput.AXIS_Y, true));
+        inputManager.addMapping("left", new MouseAxisTrigger(MouseInput.AXIS_X, true));
+        inputManager.addMapping("right", new MouseAxisTrigger(MouseInput.AXIS_X, false));
+
+
+        final Node camTarget = new Node("CamTarget");
+        rootNode.attachChild(camTarget);
+
+        ChaseCameraAppState chaser = new ChaseCameraAppState();
+        chaser.setTarget(camTarget);
+        chaser.setMaxDistance(150);
+        chaser.setDefaultDistance(70);
+        chaser.setDefaultHorizontalRotation(FastMath.HALF_PI);
+        chaser.setMinVerticalRotation(-FastMath.PI);
+        chaser.setMaxVerticalRotation(FastMath.PI * 2);
+        chaser.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
+        stateManager.attach(chaser);
+        flyCam.setEnabled(false);
+
+        inputManager.addListener(new AnalogListener() {
+            public void onAnalog(String name, float value, float tpf) {
+                Spatial s = null;
+                float mult = 1;
+                if (moving) {
+                    s = ln;
+                }
+                if (panning) {
+                    s = camTarget;
+                    mult = -1;
+                }
+                if ((moving || panning) &&  s!=null) {
+                    if (shift) { 
+                        if (name.equals("left")) {
+                            tmp.set(cam.getDirection());
+                            s.rotate(tmpQuat.fromAngleAxis(value, tmp));
+                        }
+                        if (name.equals("right")) {
+                            tmp.set(cam.getDirection());
+                            s.rotate(tmpQuat.fromAngleAxis(-value, tmp));
+                        }
+                    } else {
+                        value *= MOVE_SPEED * mult;
+                        if (name.equals("up")) {
+                            tmp.set(cam.getUp()).multLocal(value);
+                            s.move(tmp);
+                        }
+                        if (name.equals("down")) {
+                            tmp.set(cam.getUp()).multLocal(-value);
+                            s.move(tmp);
+                        }
+                        if (name.equals("left")) {
+                            tmp.set(cam.getLeft()).multLocal(value);
+                            s.move(tmp);
+                        }
+                        if (name.equals("right")) {
+                            tmp.set(cam.getLeft()).multLocal(-value);
+                            s.move(tmp);
+                        }
+                    }
+                }
+            }
+        }, "up", "down", "left", "right");
+
+        inputManager.addListener(new ActionListener() {
+            public void onAction(String name, boolean isPressed, float tpf) {
+                if (name.equals("click")) {
+                    if (isPressed) {
+                        moving = true;
+                    } else {
+                        moving = false;
+                    }
+                }
+                if (name.equals("middleClick")) {
+                    if (isPressed) {
+                        panning = true;
+                    } else {
+                        panning = false;
+                    }
+                }
+                if (name.equals("shift")) {
+                    if (isPressed) {
+                        shift = true;
+                    } else {
+                        shift = false;
+                    }
+                }
+            }
+        }, "click", "middleClick", "shift");
+        /**
+         * An unshaded textured cube. // * Uses texture from jme3-test-data
+         * library!
+         */
+        Box boxMesh = new Box(1f, 1f, 1f);
+        boxGeo = new Geometry("A Textured Box", boxMesh);
+        Material boxMat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
+        Texture monkeyTex = assetManager.loadTexture("Interface/Logo/Monkey.jpg");
+        boxMat.setTexture("ColorMap", monkeyTex);
+        boxGeo.setMaterial(boxMat);
+//        rootNode.attachChild(boxGeo);
+//
+//boxGeo2 = boxGeo.clone();
+//rootNode.attachChild(boxGeo2); 
+        System.err.println("light " + spotLight.getPosition());
+
+    }
+    Geometry boxGeo, boxGeo2;
+    private final static float MOVE_SPEED = 60;
+    Vector3f tmp = new Vector3f();
+    Quaternion tmpQuat = new Quaternion();
+    boolean moving, shift;
+    boolean panning;
+    Geometry geom;
+    SpotLight spotLight;
+    Camera frustumCam;
+
+    @Override
+    public void simpleUpdate(float tpf) {
+        TempVars vars = TempVars.get();
+        boolean intersect = spotLight.intersectsFrustum(frustumCam, vars);
+
+
+        if (intersect) {
+            geom.getMaterial().setColor("Diffuse", ColorRGBA.Green);
+        } else {
+            geom.getMaterial().setColor("Diffuse", ColorRGBA.White);
+        }
+        Vector3f farPoint = vars.vect1.set(spotLight.getPosition()).addLocal(vars.vect2.set(spotLight.getDirection()).multLocal(spotLight.getSpotRange()));
+
+        //computing the radius of the base disc
+        float farRadius = (spotLight.getSpotRange() / FastMath.cos(spotLight.getSpotOuterAngle())) * FastMath.sin(spotLight.getSpotOuterAngle());
+        //computing the projection direction : perpendicular to the light direction and coplanar with the direction vector and the normal vector
+        Vector3f perpDirection = vars.vect2.set(spotLight.getDirection()).crossLocal(frustumCam.getWorldPlane(3).getNormal()).normalizeLocal().crossLocal(spotLight.getDirection());
+        //projecting the far point on the base disc perimeter
+        Vector3f projectedPoint = vars.vect3.set(farPoint).addLocal(perpDirection.multLocal(farRadius));
+
+
+        vars.release();
+//        boxGeo.setLocalTranslation(spotLight.getPosition());
+        //  boxGeo.setLocalTranslation(projectedPoint);
+    }
+}