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Эх сурвалжийг харах

Added unit test for exporting TextureArray WrapMode

Juan Cruz Fandino 6 сар өмнө
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commit
91b5eee6c9

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jme3-core/src/test/java/com/jme3/texture/TextureArrayTest.java

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+/*
+ * Copyright (c) 2009-2025 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ *   may be used to endorse or promote products derived from this software
+ *   without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package com.jme3.texture;
+
+import static org.junit.Assert.*;
+
+import com.jme3.asset.AssetManager;
+import com.jme3.asset.DesktopAssetManager;
+import com.jme3.export.binary.BinaryExporter;
+import com.jme3.texture.Texture.WrapAxis;
+import com.jme3.texture.Texture.WrapMode;
+import com.jme3.texture.image.ColorSpace;
+import com.jme3.util.BufferUtils;
+import java.nio.ByteBuffer;
+import java.util.ArrayList;
+import java.util.List;
+import org.junit.Test;
+
+public class TextureArrayTest {
+
+  private static final AssetManager assetManager = new DesktopAssetManager();
+
+  @Test
+  public void testExportWrapMode() {
+    List<Image> images = new ArrayList<>();
+    images.add(createImage());
+    images.add(createImage());
+    TextureArray tex3 = new TextureArray(images);
+    tex3.setWrap(WrapMode.Repeat);
+    TextureArray tex4 = BinaryExporter.saveAndLoad(assetManager, tex3);
+
+    assertEquals(tex3.getWrap(WrapAxis.S), tex4.getWrap(WrapAxis.S));
+    assertEquals(tex3.getWrap(WrapAxis.T), tex4.getWrap(WrapAxis.T));
+  }
+
+  private Image createImage() {
+    int width = 8;
+    int height = 8;
+    int numBytes = 4 * width * height;
+    ByteBuffer data = BufferUtils.createByteBuffer(numBytes);
+    return new Image(Image.Format.RGBA8, width, height, data, ColorSpace.Linear);
+  }
+
+}