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reverting unnecessarily broken committed test to working original. ;-)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9398 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
roo..li 13 lat temu
rodzic
commit
9264e0ea32
1 zmienionych plików z 172 dodań i 155 usunięć
  1. 172 155
      engine/src/test/jme3test/water/TestPostWater.java

+ 172 - 155
engine/src/test/jme3test/water/TestPostWater.java

@@ -3,10 +3,13 @@ package jme3test.water;
 import com.jme3.app.SimpleApplication;
 import com.jme3.audio.AudioNode;
 import com.jme3.audio.LowPassFilter;
+import com.jme3.effect.ParticleEmitter;
+import com.jme3.effect.ParticleMesh;
 import com.jme3.input.controls.ActionListener;
 import com.jme3.input.controls.KeyTrigger;
 import com.jme3.light.DirectionalLight;
 import com.jme3.material.Material;
+import com.jme3.material.RenderState.BlendMode;
 import com.jme3.math.ColorRGBA;
 import com.jme3.math.FastMath;
 import com.jme3.math.Quaternion;
@@ -16,9 +19,12 @@ import com.jme3.post.filters.BloomFilter;
 import com.jme3.post.filters.DepthOfFieldFilter;
 import com.jme3.post.filters.LightScatteringFilter;
 import com.jme3.renderer.Camera;
+import com.jme3.renderer.queue.RenderQueue.Bucket;
 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
+import com.jme3.scene.Geometry;
 import com.jme3.scene.Node;
 import com.jme3.scene.Spatial;
+import com.jme3.scene.shape.Box;
 import com.jme3.terrain.geomipmap.TerrainQuad;
 import com.jme3.terrain.heightmap.AbstractHeightMap;
 import com.jme3.terrain.heightmap.ImageBasedHeightMap;
@@ -35,92 +41,26 @@ import java.util.List;
  * @author normenhansen
  */
 public class TestPostWater extends SimpleApplication {
-  // water effect
-
-  private Vector3f lightDir = new Vector3f(-4.9236743f, -1.27054665f, 5.896916f);
-  private WaterFilter water;
-  // terrain
-  TerrainQuad terrain;
-  Material matRock;
-  // sound effects
-  AudioNode waveSound;
-  //emulate tides, slightly varying the height of the water plane
-  private float time = 0.0f;
-  private float waterHeight = 0.0f;
-  private float initialWaterHeight = 0.8f;
-  private boolean wasUnderWater = true;
-
-  public static void main(String[] args) {
-    TestPostWater app = new TestPostWater();
-    app.start();
-  }
-
-  @Override
-  public void simpleInitApp() {
-    /* no statistics display */
-    setDisplayFps(false);
-    setDisplayStatView(false);
-    /* main scene is what is reflected in the water: terrain, sun, sky */
-    Node mainScene = new Node("Main Scene");
-    rootNode.attachChild(mainScene);
-    /* terrain */
-    createTerrain(mainScene);
-    /* sun light */
-    DirectionalLight sun = new DirectionalLight();
-    sun.setDirection(lightDir);
-    sun.setColor(ColorRGBA.White.clone().multLocal(1.7f));
-    mainScene.addLight(sun);
-    /* camera */
-    flyCam.setMoveSpeed(50);
-    cam.setLocation(new Vector3f(-327.21957f, 61.6459f, 126.884346f));
-    cam.setRotation(new Quaternion(0.052168474f, 0.9443102f, -0.18395276f, 0.2678024f));
-    cam.setRotation(new Quaternion().fromAngles(new float[]{FastMath.PI * 0.06f, FastMath.PI * 0.65f, 0}));
-    cam.setFrustumFar(4000);
-    /*sky*/
-    Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false);
-    sky.setLocalScale(350);
-    mainScene.attachChild(sky);
-
-    /* environmental effects */
-    FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
-    viewPort.addProcessor(fpp);
-    /* glow */
-    BloomFilter bloom = new BloomFilter();
-    bloom.setExposurePower(55);
-    bloom.setBloomIntensity(1.0f);
-    fpp.addFilter(bloom);
-    /* sun light beams */
-    LightScatteringFilter lsf = new LightScatteringFilter(lightDir.mult(-300));
-    lsf.setLightDensity(1.0f);
-    fpp.addFilter(lsf);
-    /* blur */
-    DepthOfFieldFilter dof = new DepthOfFieldFilter();
-    dof.setFocusDistance(0);
-    dof.setFocusRange(100);
-    fpp.addFilter(dof);
-    /* water */
-    water = new WaterFilter(rootNode, lightDir);
-    water.setWaveScale(0.003f);
-    water.setMaxAmplitude(2f);
-    water.setFoamExistence(new Vector3f(1f, 4, 0.5f));
-    water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg"));
-    //water.setNormalScale(0.5f);
-    //water.setRefractionConstant(0.25f);
-    water.setRefractionStrength(0.2f);
-    //water.setFoamHardness(0.6f);
-    water.setWaterHeight(initialWaterHeight);
-    wasUnderWater = cam.getLocation().y > waterHeight;
-    fpp.addFilter(water);
-    /* sound */
-    waveSound = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false);
-    waveSound.setLooping(true);
-    waveSound.setReverbEnabled(true);
-    if (!wasUnderWater) {
-      waveSound.setDryFilter(new LowPassFilter(0.5f, 0.1f));
-    } else {
-      waveSound.setDryFilter(new LowPassFilter(1f, 1f));
+
+    private Vector3f lightDir = new Vector3f(-4.9236743f, -1.27054665f, 5.896916f);
+    private WaterFilter water;
+    TerrainQuad terrain;
+    Material matRock;
+    AudioNode waves;
+    LowPassFilter underWaterAudioFilter = new LowPassFilter(0.5f, 0.1f);
+    LowPassFilter underWaterReverbFilter = new LowPassFilter(0.5f, 0.1f);
+    LowPassFilter aboveWaterAudioFilter = new LowPassFilter(1, 1);
+
+    public static void main(String[] args) {
+        TestPostWater app = new TestPostWater();
+        app.start();
     }
-    waveSound.playInstance();
+
+    @Override
+    public void simpleInitApp() {
+
+      setDisplayFps(false);
+      setDisplayStatView(false);
 
         Node mainScene = new Node("Main Scene");
         rootNode.attachChild(mainScene);
@@ -205,77 +145,154 @@ public class TestPostWater extends SimpleApplication {
         }else{
             waves.setDryFilter(aboveWaterAudioFilter);            
         }
-      }
-    }, "foam1", "foam2", "foam3");
-    inputManager.addMapping("foam1", new KeyTrigger(keyInput.KEY_1));
-    inputManager.addMapping("foam2", new KeyTrigger(keyInput.KEY_2));
-    inputManager.addMapping("foam3", new KeyTrigger(keyInput.KEY_3));
-  }
-
-  private void createTerrain(Node rootNode) {
-    matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
-    matRock.setBoolean("useTriPlanarMapping", false);
-    matRock.setBoolean("WardIso", true);
-    matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
-    Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png");
-    Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
-    grass.setWrap(WrapMode.Repeat);
-    matRock.setTexture("DiffuseMap", grass);
-    matRock.setFloat("DiffuseMap_0_scale", 64);
-    Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
-    dirt.setWrap(WrapMode.Repeat);
-    matRock.setTexture("DiffuseMap_1", dirt);
-    matRock.setFloat("DiffuseMap_1_scale", 16);
-    Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
-    rock.setWrap(WrapMode.Repeat);
-    matRock.setTexture("DiffuseMap_2", rock);
-    matRock.setFloat("DiffuseMap_2_scale", 128);
-    Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg");
-    normalMap0.setWrap(WrapMode.Repeat);
-    Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png");
-    normalMap1.setWrap(WrapMode.Repeat);
-    Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png");
-    normalMap2.setWrap(WrapMode.Repeat);
-    matRock.setTexture("NormalMap", normalMap0);
-    matRock.setTexture("NormalMap_1", normalMap2);
-    matRock.setTexture("NormalMap_2", normalMap2);
-
-    AbstractHeightMap heightmap = null;
-    try {
-      heightmap = new ImageBasedHeightMap(heightMapImage.getImage(), 0.25f);
-      heightmap.load();
-    } catch (Exception e) {
+        audioRenderer.playSource(waves);
+        //  
+        viewPort.addProcessor(fpp);
+
+        inputManager.addListener(new ActionListener() {
+
+            public void onAction(String name, boolean isPressed, float tpf) {
+                if (isPressed) {
+                    if (name.equals("foam1")) {
+                        water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam.jpg"));
+                    }
+                    if (name.equals("foam2")) {
+                        water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg"));
+                    }
+                    if (name.equals("foam3")) {
+                        water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam3.jpg"));
+                    }
+                }
+            }
+        }, "foam1", "foam2", "foam3");
+        inputManager.addMapping("foam1", new KeyTrigger(keyInput.KEY_1));
+        inputManager.addMapping("foam2", new KeyTrigger(keyInput.KEY_2));
+        inputManager.addMapping("foam3", new KeyTrigger(keyInput.KEY_3));
+//        createBox();
+      //  createFire();
     }
-    terrain = new TerrainQuad("terrain", 65, 513, heightmap.getHeightMap());
-    List<Camera> cameras = new ArrayList<Camera>();
-    cameras.add(getCamera());
-    terrain.setMaterial(matRock);
-    terrain.setLocalScale(new Vector3f(5, 5, 5));
-    terrain.setLocalTranslation(new Vector3f(0, -30, 0));
-    terrain.setLocked(false); // unlock it so we can edit the height
-    terrain.setShadowMode(ShadowMode.Receive);
-    rootNode.attachChild(terrain);
-
-  }
-  
-  @Override
-  public void simpleUpdate(float tpf) {
-    super.simpleUpdate(tpf);
-    time += tpf;
-    waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f;
-    water.setWaterHeight(initialWaterHeight + waterHeight);
-    if (water.isUnderWater() && !wasUnderWater) {
-      // just went under water
-      waveSound.setDryFilter(new LowPassFilter(0.5f, 0.1f));
-      wasUnderWater = true;
-      System.out.println("went under");
+    Geometry box;
+
+    private void createBox() {
+        //creating a transluscent box
+        box = new Geometry("box", new Box(new Vector3f(0, 0, 0), 50, 50, 50));
+        Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
+        mat.setColor("Color", new ColorRGBA(1.0f, 0, 0, 0.3f));
+        mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
+        //mat.getAdditionalRenderState().setDepthWrite(false);
+        //mat.getAdditionalRenderState().setDepthTest(false);
+        box.setMaterial(mat);
+        box.setQueueBucket(Bucket.Translucent);
+
+
+        //creating a post view port
+//        ViewPort post=renderManager.createPostView("transpPost", cam);
+//        post.setClearFlags(false, true, true);
+
+
+        box.setLocalTranslation(-600, 0, 300);
+
+        //attaching the box to the post viewport
+        //Don't forget to updateGeometricState() the box in the simpleUpdate
+        //  post.attachScene(box);
+
+        rootNode.attachChild(box);
     }
-    if (!water.isUnderWater() && wasUnderWater) {
-      // just came out of the water
-      wasUnderWater = false;
-      waveSound.setReverbEnabled(false);
-      waveSound.setDryFilter(new LowPassFilter(1, 1f));
-      System.out.println("came up");
+
+    private void createFire() {
+        /** Uses Texture from jme3-test-data library! */
+        ParticleEmitter fire = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 30);
+        Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
+        mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));
+
+        fire.setMaterial(mat_red);
+        fire.setImagesX(2);
+        fire.setImagesY(2); // 2x2 texture animation
+        fire.setEndColor(new ColorRGBA(1f, 0f, 0f, 1f));   // red
+        fire.setStartColor(new ColorRGBA(1f, 1f, 0f, 0.5f)); // yellow
+        fire.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 2, 0));
+        fire.setStartSize(10f);
+        fire.setEndSize(1f);
+        fire.setGravity(0, 0, 0);
+        fire.setLowLife(0.5f);
+        fire.setHighLife(1.5f);
+        fire.getParticleInfluencer().setVelocityVariation(0.3f);
+        fire.setLocalTranslation(-350, 40, 430);
+
+        fire.setQueueBucket(Bucket.Transparent);
+        rootNode.attachChild(fire);
+    }
+
+    private void createTerrain(Node rootNode) {
+        matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
+        matRock.setBoolean("useTriPlanarMapping", false);
+        matRock.setBoolean("WardIso", true);
+        matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
+        Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png");
+        Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
+        grass.setWrap(WrapMode.Repeat);
+        matRock.setTexture("DiffuseMap", grass);
+        matRock.setFloat("DiffuseMap_0_scale", 64);
+        Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
+        dirt.setWrap(WrapMode.Repeat);
+        matRock.setTexture("DiffuseMap_1", dirt);
+        matRock.setFloat("DiffuseMap_1_scale", 16);
+        Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
+        rock.setWrap(WrapMode.Repeat);
+        matRock.setTexture("DiffuseMap_2", rock);
+        matRock.setFloat("DiffuseMap_2_scale", 128);
+        Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg");
+        normalMap0.setWrap(WrapMode.Repeat);
+        Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png");
+        normalMap1.setWrap(WrapMode.Repeat);
+        Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png");
+        normalMap2.setWrap(WrapMode.Repeat);
+        matRock.setTexture("NormalMap", normalMap0);
+        matRock.setTexture("NormalMap_1", normalMap2);
+        matRock.setTexture("NormalMap_2", normalMap2);
+
+        AbstractHeightMap heightmap = null;
+        try {
+            heightmap = new ImageBasedHeightMap(heightMapImage.getImage(), 0.25f);
+            heightmap.load();
+        } catch (Exception e) {
+            e.printStackTrace();
+        }
+        terrain = new TerrainQuad("terrain", 65, 513, heightmap.getHeightMap());
+        List<Camera> cameras = new ArrayList<Camera>();
+        cameras.add(getCamera());
+        terrain.setMaterial(matRock);
+        terrain.setLocalScale(new Vector3f(5, 5, 5));
+        terrain.setLocalTranslation(new Vector3f(0, -30, 0));
+        terrain.setLocked(false); // unlock it so we can edit the height
+
+        terrain.setShadowMode(ShadowMode.Receive);
+        rootNode.attachChild(terrain);
+
+    }
+    //This part is to emulate tides, slightly varrying the height of the water plane
+    private float time = 0.0f;
+    private float waterHeight = 0.0f;
+    private float initialWaterHeight = 0.8f;
+private boolean uw=false;
+    @Override
+    public void simpleUpdate(float tpf) {
+        super.simpleUpdate(tpf);
+        //     box.updateGeometricState();
+        time += tpf;
+        waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f;
+        water.setWaterHeight(initialWaterHeight + waterHeight);
+        if(water.isUnderWater() && !uw){
+           
+            waves.setDryFilter(new LowPassFilter(0.5f, 0.1f));
+            uw=true;
+        }
+        if(!water.isUnderWater() && uw){
+            uw=false;
+             //waves.setReverbEnabled(false);
+             waves.setDryFilter(new LowPassFilter(1, 1f));
+             //waves.setDryFilter(new LowPassFilter(1,1f));
+             
+        }     
     }
-  }
 }