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+/*
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+ * Copyright (c) 2009-2021 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package jme3test.app;
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+
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+import java.io.FileInputStream;
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+import java.io.FileNotFoundException;
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+import java.io.FileOutputStream;
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+import java.io.IOException;
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+import java.io.InputStream;
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+import java.io.OutputStream;
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+import java.util.logging.Level;
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+import java.util.logging.Logger;
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+
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+import com.jme3.app.SimpleApplication;
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+import com.jme3.font.BitmapText;
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+import com.jme3.input.KeyInput;
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+import com.jme3.input.controls.ActionListener;
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+import com.jme3.input.controls.KeyTrigger;
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+import com.jme3.material.Material;
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+import com.jme3.scene.Geometry;
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+import com.jme3.scene.shape.Box;
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+import com.jme3.system.AppSettings;
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+import com.jme3.system.MonitorInfo;
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+import com.jme3.system.Monitors;
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+
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+/**
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+ * Tests the capability to change which monitor the window
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+ * will be created on. Also, shows that you can force
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+ * JME to center the window. Also, it shows to to force JME to
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+ * set the window to x,y coords. Center window and window
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+ * position doesn't apply if in fullscreen.
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+ *
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+ * @author Kevin Bales
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+ */
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+public class TestMonitorApp extends SimpleApplication implements ActionListener {
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+
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+ private BitmapText txt;
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+ private BitmapText selectedMonitorTxt;
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+ private BitmapText fullScreenTxt;
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+ private int monitorSelected = 0;
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+ private Monitors monitors = null;
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+
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+ public static void main(String[] args){
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+ TestMonitorApp app = new TestMonitorApp();
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+ AppSettings settings = new AppSettings(true);
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+ settings.setResizable(false);
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+ app.setShowSettings(true);
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+ settings.setRenderer(AppSettings.LWJGL_OPENGL33);
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+ settings.setMonitor(0);
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+ settings.setResolution(800, 600);
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+
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+ settings.setFullscreen(true);
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+
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+ //Force JME to center the window, this only applies if it is
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+ //not fullscreen.
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+ settings.setCenterWindow(true);
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+
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+ //If center window is not turned on, you can force JME to
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+ //open the window at certain x,y coords. These are ignored
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+ //if the screen is set to "fullscreen".
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+ settings.setWindowXPosition(0);
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+ settings.setWindowYPosition(0);
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+
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+ try
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+ {
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+ //Let's try and load the AppSetting parameters back into memory
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+ InputStream out = new FileInputStream("TestMonitorApp.prefs");
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+ settings.load(out);
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+ }
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+ catch (IOException e)
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+ {
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+ System.out.println("failed to load settings, reverting to defaults");
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+ }
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+ app.setSettings(settings);
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+
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+ app.start();
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+ }
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+
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+
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+ @Override
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+ public void simpleInitApp() {
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+ flyCam.setDragToRotate(true);
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+ int numMonitors = 1;
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+
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+ //If monitor is define, Jme supports multiple monitors. Setup to keys
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+ if (monitors == null) {
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+ inputManager.addMapping("down", new KeyTrigger(KeyInput.KEY_DOWN));
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+ inputManager.addMapping("fullscreen", new KeyTrigger(KeyInput.KEY_F));
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+ inputManager.addListener(this, "down", "fullscreen");
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+ }
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+
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+ //Get the selected monitor
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+ monitorSelected = settings.getMonitor();
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+ monitors = context.getMonitors();
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+ if (monitors != null)
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+ numMonitors = monitors.size();
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+
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+
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+
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+ //Let's define the labels for users to see what is going on with Multiple Monitor
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+ String labelValue = "";
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+ labelValue = "There are "+numMonitors+" monitor(s) hooked up to this computer.";
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+ txt = new BitmapText(loadGuiFont());
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+ txt.setText(labelValue);
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+ txt.setLocalTranslation(0, settings.getHeight(), 0);
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+ guiNode.attachChild(txt);
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+
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+ txt = new BitmapText(loadGuiFont());
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+ if (!settings.isFullscreen())
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+ txt.setText("Window is on Monitor N/A (fullscreen only feature)");
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+ else
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+ txt.setText("Window is on Monitor "+settings.getMonitor());
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+
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+ txt.setLocalTranslation(0, settings.getHeight() - 40, 0);
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+ guiNode.attachChild(txt);
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+
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+ if (monitors != null) {
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+ selectedMonitorTxt = new BitmapText(loadGuiFont());
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+ //Lets display information about selected monitor
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+ String label = "Selected Monitor "+
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+ "Name: "+monitors.get(settings.getMonitor()).name+" "+
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+ monitorSelected+ " Res: " +
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+ monitors.get(settings.getMonitor()).width+","+
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+ monitors.get(settings.getMonitor()).height +
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+ " refresh: "+monitors.get(settings.getMonitor()).rate;
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+ selectedMonitorTxt.setText(label);
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+ selectedMonitorTxt.setLocalTranslation(0, settings.getHeight() - 80, 0);
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+ guiNode.attachChild(selectedMonitorTxt);
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+
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+ //Let's loop through all the monitors and display on the screen
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+ for(int i = 0; i < monitors.size(); i++) {
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+ MonitorInfo monitor = monitors.get(i);
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+ labelValue = "Mon : "+i+" "+monitor.name+" " + monitor.width +","+ monitor.height +" refresh: "+ monitor.rate;
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+ txt = new BitmapText(loadGuiFont());
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+ txt.setText(labelValue);
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+ txt.setLocalTranslation(0, settings.getHeight() - 160 - (40*i), 0);
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+ guiNode.attachChild(txt);
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+ }
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+ }
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+
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+ //Lets put a label up there for FullScreen/Window toggle
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+ fullScreenTxt = new BitmapText(loadGuiFont());
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+ if (!settings.isFullscreen())
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+ fullScreenTxt.setText("(f) Window Screen");
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+ else
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+ fullScreenTxt.setText("(f) Fullscreen");
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+
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+ fullScreenTxt.setLocalTranslation(00, settings.getHeight() - 240, 0);
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+ guiNode.attachChild(fullScreenTxt);
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+
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+ BitmapText infoTxt = new BitmapText(loadGuiFont());
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+ infoTxt.setText("Restart is required to activate changes in settings.");
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+ infoTxt.setLocalTranslation(0, settings.getHeight() - 300, 0);
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+ guiNode.attachChild(infoTxt);
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+
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+
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+ }
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+
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+ @Override
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+ public void onAction(String name, boolean isPressed, float tpf) {
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+
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+ if (monitors == null)
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+ return;
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+
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+ if (name.equals("down") && isPressed) {
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+ monitorSelected++;
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+ if (monitorSelected >= monitors.size())
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+ monitorSelected = 0;
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+ saveSettings();
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+ }
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+ else if (name.equals("up") && isPressed) {
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+ monitorSelected--;
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+ if (monitorSelected < 0)
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+ monitorSelected = monitors.size()-1;
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+ saveSettings();
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+ }
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+ else if (name.equals("fullscreen") && isPressed) {
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+ settings.setFullscreen(!settings.isFullscreen());
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+ saveSettings();
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+ }
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+ }
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+
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+ /**
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+ * This function saves out the AppSettings into a file to be loaded back in
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+ * on start of application.
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+ */
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+ public void saveSettings()
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+ {
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+
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+ try
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+ {
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+ settings.setMonitor(monitorSelected);
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+ OutputStream out = new FileOutputStream("TestMonitorApp.prefs");
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+ settings.save(out);
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+
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+ int monitorSelected = settings.getMonitor();
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+ String label = "Selected Monitor "+ monitorSelected+
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+ " "+ monitors.get(monitorSelected).name+
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+ " Res: " +monitors.get(monitorSelected).width+","+
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+ monitors.get(monitorSelected).height +
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+ "refresh: "+monitors.get(monitorSelected).rate;
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+ selectedMonitorTxt.setText(label);
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+ if (!settings.isFullscreen())
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+ fullScreenTxt.setText("(f) Window Screen");
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+ else
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+ fullScreenTxt.setText("(f) Fullscreen");
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+ }
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+ catch (FileNotFoundException e)
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+ {
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+ // TODO Auto-generated catch block
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+ e.printStackTrace();
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+ }
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+ catch (IOException e)
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+ {
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+ // TODO Auto-generated catch block
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+ e.printStackTrace();
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+ }
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+
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+ }
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+
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+
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+}
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