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@@ -43,7 +43,8 @@ vec4 getColorSingle(in sampler2DMS tex, in vec2 texC){
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vec4 getDepth(in sampler2DMS tex,in vec2 texC){
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return textureFetch(tex,texC,m_NumSamplesDepth);
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}
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-#endif
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+
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+#elif __VERSION__ >= 150
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vec4 fetchTextureSample(in sampler2D tex,in vec2 texC,in int sample){
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return texture(tex,texC);
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@@ -59,4 +60,24 @@ vec4 getColorSingle(in sampler2D tex, in vec2 texC){
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vec4 getDepth(in sampler2D tex,in vec2 texC){
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return texture(tex,texC);
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-}
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+}
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+
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+#else
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+
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+vec4 fetchTextureSample(in sampler2D tex,in vec2 texC,in int sample){
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+ return texture2D(tex,texC);
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+}
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+
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+vec4 getColor(in sampler2D tex, in vec2 texC){
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+ return texture2D(tex,texC);
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+}
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+
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+vec4 getColorSingle(in sampler2D tex, in vec2 texC){
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+ return texture2D(tex, texC);
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+}
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+
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+vec4 getDepth(in sampler2D tex,in vec2 texC){
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+ return texture2D(tex,texC);
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+}
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+
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+#endif
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