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@@ -3,13 +3,10 @@ package jme3test.water;
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import com.jme3.app.SimpleApplication;
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import com.jme3.app.SimpleApplication;
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import com.jme3.audio.AudioNode;
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import com.jme3.audio.AudioNode;
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import com.jme3.audio.LowPassFilter;
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import com.jme3.audio.LowPassFilter;
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-import com.jme3.effect.ParticleEmitter;
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-import com.jme3.effect.ParticleMesh;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.light.DirectionalLight;
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import com.jme3.light.DirectionalLight;
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import com.jme3.material.Material;
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import com.jme3.material.Material;
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-import com.jme3.material.RenderState.BlendMode;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.FastMath;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Quaternion;
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@@ -19,12 +16,9 @@ import com.jme3.post.filters.BloomFilter;
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import com.jme3.post.filters.DepthOfFieldFilter;
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import com.jme3.post.filters.DepthOfFieldFilter;
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import com.jme3.post.filters.LightScatteringFilter;
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import com.jme3.post.filters.LightScatteringFilter;
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import com.jme3.renderer.Camera;
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import com.jme3.renderer.Camera;
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-import com.jme3.renderer.queue.RenderQueue.Bucket;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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-import com.jme3.scene.Geometry;
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import com.jme3.scene.Node;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.Spatial;
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-import com.jme3.scene.shape.Box;
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import com.jme3.terrain.geomipmap.TerrainQuad;
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import com.jme3.terrain.geomipmap.TerrainQuad;
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import com.jme3.terrain.heightmap.AbstractHeightMap;
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import com.jme3.terrain.heightmap.AbstractHeightMap;
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import com.jme3.terrain.heightmap.ImageBasedHeightMap;
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import com.jme3.terrain.heightmap.ImageBasedHeightMap;
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@@ -41,26 +35,92 @@ import java.util.List;
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* @author normenhansen
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* @author normenhansen
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*/
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*/
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public class TestPostWater extends SimpleApplication {
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public class TestPostWater extends SimpleApplication {
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-
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- private Vector3f lightDir = new Vector3f(-4.9236743f, -1.27054665f, 5.896916f);
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- private WaterFilter water;
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- TerrainQuad terrain;
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- Material matRock;
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- AudioNode waves;
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- LowPassFilter underWaterAudioFilter = new LowPassFilter(0.5f, 0.1f);
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- LowPassFilter underWaterReverbFilter = new LowPassFilter(0.5f, 0.1f);
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- LowPassFilter aboveWaterAudioFilter = new LowPassFilter(1, 1);
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-
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- public static void main(String[] args) {
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- TestPostWater app = new TestPostWater();
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- app.start();
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+ // water effect
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+
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+ private Vector3f lightDir = new Vector3f(-4.9236743f, -1.27054665f, 5.896916f);
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+ private WaterFilter water;
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+ // terrain
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+ TerrainQuad terrain;
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+ Material matRock;
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+ // sound effects
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+ AudioNode waveSound;
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+ //emulate tides, slightly varying the height of the water plane
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+ private float time = 0.0f;
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+ private float waterHeight = 0.0f;
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+ private float initialWaterHeight = 0.8f;
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+ private boolean wasUnderWater = true;
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+
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+ public static void main(String[] args) {
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+ TestPostWater app = new TestPostWater();
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+ app.start();
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+ }
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+
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+ @Override
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+ public void simpleInitApp() {
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+ /* no statistics display */
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+ setDisplayFps(false);
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+ setDisplayStatView(false);
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+ /* main scene is what is reflected in the water: terrain, sun, sky */
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+ Node mainScene = new Node("Main Scene");
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+ rootNode.attachChild(mainScene);
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+ /* terrain */
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+ createTerrain(mainScene);
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+ /* sun light */
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+ DirectionalLight sun = new DirectionalLight();
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+ sun.setDirection(lightDir);
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+ sun.setColor(ColorRGBA.White.clone().multLocal(1.7f));
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+ mainScene.addLight(sun);
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+ /* camera */
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+ flyCam.setMoveSpeed(50);
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+ cam.setLocation(new Vector3f(-327.21957f, 61.6459f, 126.884346f));
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+ cam.setRotation(new Quaternion(0.052168474f, 0.9443102f, -0.18395276f, 0.2678024f));
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+ cam.setRotation(new Quaternion().fromAngles(new float[]{FastMath.PI * 0.06f, FastMath.PI * 0.65f, 0}));
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+ cam.setFrustumFar(4000);
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+ /*sky*/
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+ Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false);
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+ sky.setLocalScale(350);
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+ mainScene.attachChild(sky);
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+
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+ /* environmental effects */
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+ FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
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+ viewPort.addProcessor(fpp);
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+ /* glow */
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+ BloomFilter bloom = new BloomFilter();
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+ bloom.setExposurePower(55);
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+ bloom.setBloomIntensity(1.0f);
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+ fpp.addFilter(bloom);
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+ /* sun light beams */
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+ LightScatteringFilter lsf = new LightScatteringFilter(lightDir.mult(-300));
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+ lsf.setLightDensity(1.0f);
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+ fpp.addFilter(lsf);
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+ /* blur */
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+ DepthOfFieldFilter dof = new DepthOfFieldFilter();
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+ dof.setFocusDistance(0);
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+ dof.setFocusRange(100);
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+ fpp.addFilter(dof);
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+ /* water */
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+ water = new WaterFilter(rootNode, lightDir);
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+ water.setWaveScale(0.003f);
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+ water.setMaxAmplitude(2f);
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+ water.setFoamExistence(new Vector3f(1f, 4, 0.5f));
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+ water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg"));
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+ //water.setNormalScale(0.5f);
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+ //water.setRefractionConstant(0.25f);
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+ water.setRefractionStrength(0.2f);
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+ //water.setFoamHardness(0.6f);
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+ water.setWaterHeight(initialWaterHeight);
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+ wasUnderWater = cam.getLocation().y > waterHeight;
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+ fpp.addFilter(water);
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+ /* sound */
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+ waveSound = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false);
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+ waveSound.setLooping(true);
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+ waveSound.setReverbEnabled(true);
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+ if (!wasUnderWater) {
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+ waveSound.setDryFilter(new LowPassFilter(0.5f, 0.1f));
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+ } else {
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+ waveSound.setDryFilter(new LowPassFilter(1f, 1f));
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}
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}
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-
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- @Override
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- public void simpleInitApp() {
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-
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- setDisplayFps(false);
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- setDisplayStatView(false);
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+ waveSound.playInstance();
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Node mainScene = new Node("Main Scene");
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Node mainScene = new Node("Main Scene");
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rootNode.attachChild(mainScene);
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rootNode.attachChild(mainScene);
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@@ -145,154 +205,77 @@ public class TestPostWater extends SimpleApplication {
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}else{
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}else{
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waves.setDryFilter(aboveWaterAudioFilter);
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waves.setDryFilter(aboveWaterAudioFilter);
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}
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}
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- audioRenderer.playSource(waves);
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- //
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- viewPort.addProcessor(fpp);
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-
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- inputManager.addListener(new ActionListener() {
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-
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- public void onAction(String name, boolean isPressed, float tpf) {
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- if (isPressed) {
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- if (name.equals("foam1")) {
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- water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam.jpg"));
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- }
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- if (name.equals("foam2")) {
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- water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg"));
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- }
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- if (name.equals("foam3")) {
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- water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam3.jpg"));
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- }
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- }
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- }
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- }, "foam1", "foam2", "foam3");
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- inputManager.addMapping("foam1", new KeyTrigger(keyInput.KEY_1));
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- inputManager.addMapping("foam2", new KeyTrigger(keyInput.KEY_2));
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- inputManager.addMapping("foam3", new KeyTrigger(keyInput.KEY_3));
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-// createBox();
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- // createFire();
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+ }
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+ }, "foam1", "foam2", "foam3");
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+ inputManager.addMapping("foam1", new KeyTrigger(keyInput.KEY_1));
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+ inputManager.addMapping("foam2", new KeyTrigger(keyInput.KEY_2));
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+ inputManager.addMapping("foam3", new KeyTrigger(keyInput.KEY_3));
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+ }
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+
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+ private void createTerrain(Node rootNode) {
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+ matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
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+ matRock.setBoolean("useTriPlanarMapping", false);
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+ matRock.setBoolean("WardIso", true);
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+ matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
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+ Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png");
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+ Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
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+ grass.setWrap(WrapMode.Repeat);
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+ matRock.setTexture("DiffuseMap", grass);
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+ matRock.setFloat("DiffuseMap_0_scale", 64);
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+ Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
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+ dirt.setWrap(WrapMode.Repeat);
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+ matRock.setTexture("DiffuseMap_1", dirt);
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+ matRock.setFloat("DiffuseMap_1_scale", 16);
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+ Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
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+ rock.setWrap(WrapMode.Repeat);
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+ matRock.setTexture("DiffuseMap_2", rock);
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+ matRock.setFloat("DiffuseMap_2_scale", 128);
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+ Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg");
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+ normalMap0.setWrap(WrapMode.Repeat);
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+ Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png");
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+ normalMap1.setWrap(WrapMode.Repeat);
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+ Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png");
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+ normalMap2.setWrap(WrapMode.Repeat);
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+ matRock.setTexture("NormalMap", normalMap0);
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+ matRock.setTexture("NormalMap_1", normalMap2);
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+ matRock.setTexture("NormalMap_2", normalMap2);
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+
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+ AbstractHeightMap heightmap = null;
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+ try {
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+ heightmap = new ImageBasedHeightMap(heightMapImage.getImage(), 0.25f);
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+ heightmap.load();
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+ } catch (Exception e) {
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}
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}
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- Geometry box;
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-
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- private void createBox() {
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- //creating a transluscent box
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- box = new Geometry("box", new Box(new Vector3f(0, 0, 0), 50, 50, 50));
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- Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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- mat.setColor("Color", new ColorRGBA(1.0f, 0, 0, 0.3f));
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- mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
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- //mat.getAdditionalRenderState().setDepthWrite(false);
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- //mat.getAdditionalRenderState().setDepthTest(false);
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- box.setMaterial(mat);
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- box.setQueueBucket(Bucket.Translucent);
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-
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-
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- //creating a post view port
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-// ViewPort post=renderManager.createPostView("transpPost", cam);
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-// post.setClearFlags(false, true, true);
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-
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-
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- box.setLocalTranslation(-600, 0, 300);
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-
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- //attaching the box to the post viewport
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- //Don't forget to updateGeometricState() the box in the simpleUpdate
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- // post.attachScene(box);
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-
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- rootNode.attachChild(box);
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+ terrain = new TerrainQuad("terrain", 65, 513, heightmap.getHeightMap());
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+ List<Camera> cameras = new ArrayList<Camera>();
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+ cameras.add(getCamera());
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+ terrain.setMaterial(matRock);
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+ terrain.setLocalScale(new Vector3f(5, 5, 5));
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+ terrain.setLocalTranslation(new Vector3f(0, -30, 0));
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+ terrain.setLocked(false); // unlock it so we can edit the height
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+ terrain.setShadowMode(ShadowMode.Receive);
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+ rootNode.attachChild(terrain);
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+
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+ }
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+
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+ @Override
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+ public void simpleUpdate(float tpf) {
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+ super.simpleUpdate(tpf);
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+ time += tpf;
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+ waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f;
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+ water.setWaterHeight(initialWaterHeight + waterHeight);
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+ if (water.isUnderWater() && !wasUnderWater) {
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+ // just went under water
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+ waveSound.setDryFilter(new LowPassFilter(0.5f, 0.1f));
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+ wasUnderWater = true;
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+ System.out.println("went under");
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}
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}
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-
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- private void createFire() {
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- /** Uses Texture from jme3-test-data library! */
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- ParticleEmitter fire = new ParticleEmitter("Emitter", ParticleMesh.Type.Triangle, 30);
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- Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
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- mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));
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-
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- fire.setMaterial(mat_red);
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- fire.setImagesX(2);
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- fire.setImagesY(2); // 2x2 texture animation
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- fire.setEndColor(new ColorRGBA(1f, 0f, 0f, 1f)); // red
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- fire.setStartColor(new ColorRGBA(1f, 1f, 0f, 0.5f)); // yellow
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- fire.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 2, 0));
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- fire.setStartSize(10f);
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- fire.setEndSize(1f);
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- fire.setGravity(0, 0, 0);
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- fire.setLowLife(0.5f);
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- fire.setHighLife(1.5f);
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- fire.getParticleInfluencer().setVelocityVariation(0.3f);
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- fire.setLocalTranslation(-350, 40, 430);
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-
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- fire.setQueueBucket(Bucket.Transparent);
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- rootNode.attachChild(fire);
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- }
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-
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- private void createTerrain(Node rootNode) {
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- matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
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- matRock.setBoolean("useTriPlanarMapping", false);
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- matRock.setBoolean("WardIso", true);
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- matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
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- Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png");
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- Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
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- grass.setWrap(WrapMode.Repeat);
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- matRock.setTexture("DiffuseMap", grass);
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- matRock.setFloat("DiffuseMap_0_scale", 64);
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- Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
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- dirt.setWrap(WrapMode.Repeat);
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- matRock.setTexture("DiffuseMap_1", dirt);
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- matRock.setFloat("DiffuseMap_1_scale", 16);
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- Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
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- rock.setWrap(WrapMode.Repeat);
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- matRock.setTexture("DiffuseMap_2", rock);
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- matRock.setFloat("DiffuseMap_2_scale", 128);
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- Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg");
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- normalMap0.setWrap(WrapMode.Repeat);
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- Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png");
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- normalMap1.setWrap(WrapMode.Repeat);
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|
|
- Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png");
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|
|
- normalMap2.setWrap(WrapMode.Repeat);
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|
|
- matRock.setTexture("NormalMap", normalMap0);
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|
|
- matRock.setTexture("NormalMap_1", normalMap2);
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|
|
- matRock.setTexture("NormalMap_2", normalMap2);
|
|
|
|
-
|
|
|
|
- AbstractHeightMap heightmap = null;
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|
|
|
- try {
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|
|
|
- heightmap = new ImageBasedHeightMap(heightMapImage.getImage(), 0.25f);
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|
|
|
- heightmap.load();
|
|
|
|
- } catch (Exception e) {
|
|
|
|
- e.printStackTrace();
|
|
|
|
- }
|
|
|
|
- terrain = new TerrainQuad("terrain", 65, 513, heightmap.getHeightMap());
|
|
|
|
- List<Camera> cameras = new ArrayList<Camera>();
|
|
|
|
- cameras.add(getCamera());
|
|
|
|
- terrain.setMaterial(matRock);
|
|
|
|
- terrain.setLocalScale(new Vector3f(5, 5, 5));
|
|
|
|
- terrain.setLocalTranslation(new Vector3f(0, -30, 0));
|
|
|
|
- terrain.setLocked(false); // unlock it so we can edit the height
|
|
|
|
-
|
|
|
|
- terrain.setShadowMode(ShadowMode.Receive);
|
|
|
|
- rootNode.attachChild(terrain);
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
- //This part is to emulate tides, slightly varrying the height of the water plane
|
|
|
|
- private float time = 0.0f;
|
|
|
|
- private float waterHeight = 0.0f;
|
|
|
|
- private float initialWaterHeight = 0.8f;
|
|
|
|
-private boolean uw=false;
|
|
|
|
- @Override
|
|
|
|
- public void simpleUpdate(float tpf) {
|
|
|
|
- super.simpleUpdate(tpf);
|
|
|
|
- // box.updateGeometricState();
|
|
|
|
- time += tpf;
|
|
|
|
- waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f;
|
|
|
|
- water.setWaterHeight(initialWaterHeight + waterHeight);
|
|
|
|
- if(water.isUnderWater() && !uw){
|
|
|
|
-
|
|
|
|
- waves.setDryFilter(new LowPassFilter(0.5f, 0.1f));
|
|
|
|
- uw=true;
|
|
|
|
- }
|
|
|
|
- if(!water.isUnderWater() && uw){
|
|
|
|
- uw=false;
|
|
|
|
- //waves.setReverbEnabled(false);
|
|
|
|
- waves.setDryFilter(new LowPassFilter(1, 1f));
|
|
|
|
- //waves.setDryFilter(new LowPassFilter(1,1f));
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
|
|
+ if (!water.isUnderWater() && wasUnderWater) {
|
|
|
|
+ // just came out of the water
|
|
|
|
+ wasUnderWater = false;
|
|
|
|
+ waveSound.setReverbEnabled(false);
|
|
|
|
+ waveSound.setDryFilter(new LowPassFilter(1, 1f));
|
|
|
|
+ System.out.println("came up");
|
|
}
|
|
}
|
|
|
|
+ }
|
|
}
|
|
}
|