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+/*
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+ * Copyright (c) 2009-2010 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package com.jme3.animation;
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+
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+import com.jme3.effect.ParticleEmitter;
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+import com.jme3.export.InputCapsule;
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+import com.jme3.export.JmeExporter;
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+import com.jme3.export.JmeImporter;
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+import com.jme3.export.OutputCapsule;
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+import com.jme3.util.TempVars;
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+import java.io.IOException;
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+
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+/**
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+ * EffectTrack is a track to add to an existing animation, to emmit particles during animations
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+ * for example : exhausts, dust raised by foot steps, shock waves, lightnings etc...
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+ *
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+ * usage is
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+ * <pre>
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+ * AnimControl control model.getControl(AnimControl.class);
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+ * EffectTrack track = new EffectTrack(existingEmmitter, control.getAnim("TheAnim").getLength());
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+ * control.getAnim("TheAnim").addTrack(track);
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+ * </pre>
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+ *
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+ * if the emitter has emmits 0 particles per seconds emmitAllPArticles will be called on it at time 0 + startOffset.
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+ * if it he it has more it will start emmit normally at time 0 + startOffset.
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+ *
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+ *
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+ * @author Nehon
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+ */
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+public class EffectTrack implements Track {
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+
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+ private ParticleEmitter emitter;
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+ private float startOffset = 0;
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+ private float particlesPerSeconds = 0;
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+ private float length = 0;
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+ private boolean emitted = false;
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+ private boolean initialized = false;
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+
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+ //Anim listener that stops the Emmitter when the animation is finished or changed.
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+ private class OnEndListener implements AnimEventListener {
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+
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+ public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
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+ stop();
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+ }
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+
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+ public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {
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+ stop();
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+ }
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+ }
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+
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+
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+ /**
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+ * default constructor only for serialization
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+ */
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+ public EffectTrack() {
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+ }
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+
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+
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+ /**
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+ * Creates and EffectTrack
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+ * @param emitter the emmitter of the track
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+ * @param length the length of the track (usually the length of the animation you want to add the track to)
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+ */
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+ public EffectTrack(ParticleEmitter emitter, float length) {
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+ this.emitter = emitter;
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+ //saving particles per second value
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+ this.particlesPerSeconds = emitter.getParticlesPerSec();
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+ //setting the emmitter to not emmit.
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+ this.emitter.setParticlesPerSec(0);
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+ this.length = length;
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+
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+ }
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+
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+ /**
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+ * Creates and EffectTrack
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+ * @param emitter the emmitter of the track
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+ * @param length the length of the track (usually the length of the animation you want to add the track to)
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+ * @param startOffset the time in second when the emitter will be triggerd after the animation starts (default is 0)
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+ */
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+ public EffectTrack(ParticleEmitter emitter, float length, float startOffset) {
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+ this(emitter, length);
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+ this.startOffset = startOffset;
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+ }
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+
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+ /**
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+ * Internal use only
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+ * @see Track#setTime(float, float, com.jme3.animation.AnimControl, com.jme3.animation.AnimChannel, com.jme3.util.TempVars)
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+ */
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+ public void setTime(float time, float weight, AnimControl control, AnimChannel channel, TempVars vars) {
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+
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+ //first time adding the Animation listener to stop the track at the end of the animation
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+ if (!initialized) {
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+ control.addListener(new OnEndListener());
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+ initialized = true;
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+ }
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+ //checking fo time to trigger the effect
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+ if (!emitted && time >= startOffset) {
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+ emitted = true;
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+ //if the emitter has 0 particles per seconds emmit all particles in one shot
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+ if (particlesPerSeconds == 0) {
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+ emitter.emitAllParticles();
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+ } else {
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+ //else reset its former particlePerSec value to let it emmit.
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+ emitter.setParticlesPerSec(particlesPerSeconds);
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+ }
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+ }
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+ }
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+
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+ //stops the emmiter to emit.
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+ private void stop() {
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+ emitter.setParticlesPerSec(0);
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+ emitted = false;
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+ }
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+
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+ /**
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+ * Retruns the length of the track
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+ * @return length of the track
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+ */
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+ public float getLength() {
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+ return length;
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+ }
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+
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+ /**
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+ * Clone this track
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+ * @return
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+ */
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+ @Override
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+ public Track clone() {
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+ return new EffectTrack(emitter, length, startOffset);
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+
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+ }
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+
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+ /**
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+ * Internal use only serialization
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+ * @param ex exporter
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+ * @throws IOException exception
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+ */
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+ public void write(JmeExporter ex) throws IOException {
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+ OutputCapsule out = ex.getCapsule(this);
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+ out.write(emitter, "emitter", null);
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+ out.write(length, "length", 0);
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+
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+ out.write(startOffset, "startOffset", 0);
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+ }
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+
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+ /**
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+ * Internal use only serialization
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+ * @param im importer
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+ * @throws IOException Exception
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+ */
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+ public void read(JmeImporter im) throws IOException {
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+ InputCapsule in = im.getCapsule(this);
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+ emitter = (ParticleEmitter) in.readSavable("emitter", null);
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+ this.particlesPerSeconds = emitter.getParticlesPerSec();
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+ emitter.setParticlesPerSec(0);
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+ length = in.readFloat("length", length);
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+ startOffset = in.readFloat("startOffset", 0);
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+ }
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+}
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