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+/*
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+ * Copyright (c) 2009-2012 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package jme3test.model;
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+
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+import com.jme3.animation.*;
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+import com.jme3.app.ChaseCameraAppState;
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+import com.jme3.app.SimpleApplication;
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+import com.jme3.input.KeyInput;
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+import com.jme3.input.controls.ActionListener;
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+import com.jme3.input.controls.KeyTrigger;
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+import com.jme3.math.*;
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+import com.jme3.renderer.Limits;
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+import com.jme3.scene.Node;
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+import com.jme3.scene.Spatial;
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+import com.jme3.scene.control.Control;
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+import com.jme3.scene.debug.custom.SkeletonDebugAppState;
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+import com.jme3.scene.plugins.gltf.GltfModelKey;
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+
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+import java.util.*;
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+
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+public class TestGltfLoading2 extends SimpleApplication {
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+
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+ Node autoRotate = new Node("autoRotate");
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+ List<Spatial> assets = new ArrayList<>();
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+ Node probeNode;
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+ float time = 0;
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+ int assetIndex = 0;
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+ boolean useAutoRotate = false;
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+ private final static String indentString = "\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t";
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+ int duration = 2;
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+ boolean playAnim = true;
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+
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+ public static void main(String[] args) {
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+ TestGltfLoading2 app = new TestGltfLoading2();
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+ app.start();
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+ }
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+
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+ /*
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+ WARNING this test case can't wok without the assets, and considering their size, they are not pushed into the repo
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+ you can find them here :
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+ https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0
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+ https://sketchfab.com/features/gltf
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+ You have to copy them in Model/gltf folder in the test-data project.
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+ */
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+ public void simpleInitApp() {
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+
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+ SkeletonDebugAppState skeletonDebugAppState = new SkeletonDebugAppState();
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+ getStateManager().attach(skeletonDebugAppState);
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+
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+ // cam.setLocation(new Vector3f(4.0339394f, 2.645184f, 6.4627485f));
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+ // cam.setRotation(new Quaternion(-0.013950467f, 0.98604023f, -0.119502485f, -0.11510504f));
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+ cam.setFrustumPerspective(45f, (float) cam.getWidth() / cam.getHeight(), 0.1f, 100f);
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+ renderer.setDefaultAnisotropicFilter(Math.min(renderer.getLimits().get(Limits.TextureAnisotropy), 8));
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+ setPauseOnLostFocus(false);
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+
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+ flyCam.setMoveSpeed(5);
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+ flyCam.setDragToRotate(true);
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+ flyCam.setEnabled(false);
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+ viewPort.setBackgroundColor(new ColorRGBA().setAsSrgb(0.2f, 0.2f, 0.2f, 1.0f));
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+ rootNode.attachChild(autoRotate);
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+ probeNode = (Node) assetManager.loadModel("Scenes/defaultProbe.j3o");
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+ autoRotate.attachChild(probeNode);
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+
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+// DirectionalLight dl = new DirectionalLight();
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+// dl.setDirection(new Vector3f(-1f, -1.0f, -1f).normalizeLocal());
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+// dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
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+// rootNode.addLight(dl);
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+
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+// DirectionalLight dl2 = new DirectionalLight();
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+// dl2.setDirection(new Vector3f(1f, 1.0f, 1f).normalizeLocal());
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+// dl2.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));
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+// rootNode.addLight(dl2);
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+
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+// PointLight pl = new PointLight(new Vector3f(5.0f, 5.0f, 5.0f), ColorRGBA.White, 30);
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+// rootNode.addLight(pl);
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+// PointLight pl1 = new PointLight(new Vector3f(-5.0f, -5.0f, -5.0f), ColorRGBA.White.mult(0.5f), 50);
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+// rootNode.addLight(pl1);
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+ //loadModel("Models/gltf/buffalo/scene.gltf", new Vector3f(0, -1, 0), 0.1f);
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+ //loadModel("Models/gltf/war/scene.gltf", new Vector3f(0, -1, 0), 0.1f);
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+ loadModel("Models/gltf/ganjaarl/scene.gltf", new Vector3f(0, -1, 0), 0.01f);
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+ //loadModel("Models/gltf/hero/scene.gltf", new Vector3f(0, -1, 0), 0.1f);
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+ //loadModel("Models/gltf/mercy/scene.gltf", new Vector3f(0, -1, 0), 0.01f);
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+ //loadModel("Models/gltf/crab/scene.gltf", Vector3f.ZERO, 1);
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+ //loadModel("Models/gltf/manta/scene.gltf", Vector3f.ZERO, 0.2f);
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+// loadModel("Models/gltf/bone/scene.gltf", Vector3f.ZERO, 0.1f);
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+// loadModel("Models/gltf/box/box.gltf", Vector3f.ZERO, 1);
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+// loadModel("Models/gltf/duck/Duck.gltf", new Vector3f(0, -1, 0), 1);
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+// loadModel("Models/gltf/damagedHelmet/damagedHelmet.gltf", Vector3f.ZERO, 1);
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+// loadModel("Models/gltf/hornet/scene.gltf", new Vector3f(0, -0.5f, 0), 0.4f);
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+//// loadModel("Models/gltf/adamHead/adamHead.gltf", Vector3f.ZERO, 0.6f);
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+ //loadModel("Models/gltf/busterDrone/busterDrone.gltf", new Vector3f(0, 0f, 0), 0.8f);
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+// loadModel("Models/gltf/animatedCube/AnimatedCube.gltf", Vector3f.ZERO, 0.5f);
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+//
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+// //loadModel("Models/gltf/BoxAnimated/BoxAnimated.gltf", new Vector3f(0, 0f, 0), 0.8f);
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+//
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+ //loadModel("Models/gltf/RiggedFigure/RiggedSimple.gltf", new Vector3f(0, -0.3f, 0), 0.2f);
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+ //loadModel("Models/gltf/RiggedFigure/RiggedFigure.gltf", new Vector3f(0, -1f, 0), 1f);
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+ //loadModel("Models/gltf/CesiumMan/CesiumMan.gltf", new Vector3f(0, -1, 0), 1f);
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+ //loadModel("Models/gltf/BrainStem/BrainStem.gltf", new Vector3f(0, -1, 0), 1f);
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+ //loadModel("Models/gltf/Jaime/Jaime.gltf", new Vector3f(0, -1, 0), 1f);
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+ //loadModel("Models/gltf/GiantWorm/GiantWorm.gltf", new Vector3f(0, -1, 0), 1f);
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+ //loadModel("Models/gltf/RiggedFigure/WalkingLady.gltf", new Vector3f(0, -0.f, 0), 1f);
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+ //loadModel("Models/gltf/Monster/Monster.gltf", Vector3f.ZERO, 0.03f);
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+
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+// loadModel("Models/gltf/corset/Corset.gltf", new Vector3f(0, -1, 0), 20f);
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+ // loadModel("Models/gltf/boxInter/BoxInterleaved.gltf", new Vector3f(0, 0, 0), 1f);
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+
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+
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+ probeNode.attachChild(assets.get(0));
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+
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+ ChaseCameraAppState chaseCam = new ChaseCameraAppState();
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+ chaseCam.setTarget(probeNode);
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+ getStateManager().attach(chaseCam);
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+ chaseCam.setInvertHorizontalAxis(true);
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+ chaseCam.setInvertVerticalAxis(true);
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+ chaseCam.setZoomSpeed(0.5f);
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+ chaseCam.setMinVerticalRotation(-FastMath.HALF_PI);
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+ chaseCam.setRotationSpeed(3);
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+ chaseCam.setDefaultDistance(3);
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+ chaseCam.setDefaultVerticalRotation(0.3f);
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+
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+ inputManager.addMapping("autorotate", new KeyTrigger(KeyInput.KEY_SPACE));
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+ inputManager.addListener(new ActionListener() {
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+ @Override
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+ public void onAction(String name, boolean isPressed, float tpf) {
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+ if (isPressed) {
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+ useAutoRotate = !useAutoRotate;
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+ }
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+ }
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+ }, "autorotate");
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+
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+ inputManager.addMapping("toggleAnim", new KeyTrigger(KeyInput.KEY_RETURN));
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+
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+ inputManager.addListener(new ActionListener() {
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+ @Override
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+ public void onAction(String name, boolean isPressed, float tpf) {
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+ if (isPressed) {
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+ playAnim = !playAnim;
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+ if (playAnim) {
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+ playFirstAnim(rootNode);
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+ } else {
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+ stopAnim(rootNode);
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+ }
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+ }
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+ }
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+ }, "toggleAnim");
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+ inputManager.addMapping("nextAnim", new KeyTrigger(KeyInput.KEY_RIGHT));
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+ inputManager.addListener(new ActionListener() {
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+ @Override
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+ public void onAction(String name, boolean isPressed, float tpf) {
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+ if (isPressed && animControl != null) {
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+ AnimChannel c = animControl.getChannel(0);
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+ if (c == null) {
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+ c = animControl.createChannel();
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+ }
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+ String anim = anims.poll();
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+ anims.add(anim);
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+ c.setAnim(anim);
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+ }
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+ }
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+ }, "nextAnim");
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+
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+ dumpScene(rootNode, 0);
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+ }
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+
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+ private <T extends Control> T findControl(Spatial s, Class<T> controlClass) {
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+ T ctrl = s.getControl(controlClass);
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+ if (ctrl != null) {
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+ return ctrl;
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+ }
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+ if (s instanceof Node) {
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+ Node n = (Node) s;
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+ for (Spatial spatial : n.getChildren()) {
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+ ctrl = findControl(spatial, controlClass);
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+ if (ctrl != null) {
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+ return ctrl;
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+ }
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+ }
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+ }
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+ return null;
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+ }
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+
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+ private void loadModel(String path, Vector3f offset, float scale) {
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+ GltfModelKey k = new GltfModelKey(path);
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+ //k.setKeepSkeletonPose(true);
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+ Spatial s = assetManager.loadModel(k);
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+ s.scale(scale);
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+ s.move(offset);
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+ assets.add(s);
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+ if (playAnim) {
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+ playFirstAnim(s);
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+ }
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+
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+ SkeletonControl ctrl = findControl(s, SkeletonControl.class);
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+
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+ // ctrl.getSpatial().removeControl(ctrl);
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+ if (ctrl == null) {
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+ return;
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+ }
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+ //System.err.println(ctrl.getSkeleton().toString());
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+ //ctrl.setHardwareSkinningPreferred(false);
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+ // getStateManager().getState(SkeletonDebugAppState.class).addSkeleton(ctrl, true);
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+// AnimControl aCtrl = findControl(s, AnimControl.class);
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+// //ctrl.getSpatial().removeControl(ctrl);
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+// if (aCtrl == null) {
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+// return;
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+// }
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+// if (aCtrl.getSkeleton() != null) {
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+// getStateManager().getState(SkeletonDebugAppState.class).addSkeleton(aCtrl.getSkeleton(), aCtrl.getSpatial(), true);
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+// }
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+
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+ }
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+
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+ Queue<String> anims = new LinkedList<>();
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+ AnimControl animControl;
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+
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+ private void playFirstAnim(Spatial s) {
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+
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+ AnimControl control = s.getControl(AnimControl.class);
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+ if (control != null) {
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+ anims.clear();
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+ for (String name : control.getAnimationNames()) {
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+ anims.add(name);
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+ }
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+ if (anims.isEmpty()) {
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+ return;
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+ }
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+ String anim = anims.poll();
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+ anims.add(anim);
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+ control.createChannel().setAnim(anim);
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+ animControl = control;
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+ }
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+ if (s instanceof Node) {
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+ Node n = (Node) s;
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+ for (Spatial spatial : n.getChildren()) {
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+ playFirstAnim(spatial);
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+ }
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+ }
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+ }
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+
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+ private void stopAnim(Spatial s) {
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+
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+ AnimControl control = s.getControl(AnimControl.class);
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+ if (control != null) {
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+ for (int i = 0; i < control.getNumChannels(); i++) {
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+ AnimChannel ch = control.getChannel(i);
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+ ch.reset(true);
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+ }
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+ control.clearChannels();
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+ }
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+ if (s instanceof Node) {
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+ Node n = (Node) s;
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+ for (Spatial spatial : n.getChildren()) {
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+ stopAnim(spatial);
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+ }
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+ }
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+ }
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+
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+ @Override
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+ public void simpleUpdate(float tpf) {
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+
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+ if (!useAutoRotate) {
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+ return;
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+ }
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+ time += tpf;
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+ autoRotate.rotate(0, tpf * 0.5f, 0);
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+ if (time > duration) {
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+ assets.get(assetIndex).removeFromParent();
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+ assetIndex = (assetIndex + 1) % assets.size();
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+ if (assetIndex == 0) {
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+ duration = 10;
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+ }
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+ probeNode.attachChild(assets.get(assetIndex));
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+ time = 0;
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+ }
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+ }
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+
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+ private void dumpScene(Spatial s, int indent) {
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+ System.err.println(indentString.substring(0, indent) + s.getName() + " (" + s.getClass().getSimpleName() + ") / " +
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+ s.getLocalTransform().getTranslation().toString() + ", " +
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+ s.getLocalTransform().getRotation().toString() + ", " +
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+ s.getLocalTransform().getScale().toString());
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+ if (s instanceof Node) {
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+ Node n = (Node) s;
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+ for (Spatial spatial : n.getChildren()) {
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+ dumpScene(spatial, indent + 1);
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+ }
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+ }
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+ }
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+}
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