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- fix bug in native bullet ray direction (thanks to EmpirePhoenix)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9628 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
nor..67 13 years ago
parent
commit
a98026b700
1 changed files with 1 additions and 1 deletions
  1. 1 1
      engine/src/bullet-native/com_jme3_bullet_PhysicsSpace.cpp

+ 1 - 1
engine/src/bullet-native/com_jme3_bullet_PhysicsSpace.cpp

@@ -419,7 +419,7 @@ extern "C" {
     }
     
     JNIEXPORT void JNICALL Java_com_jme3_bullet_PhysicsSpace_rayTest_1native
-    (JNIEnv * env, jobject object, jobject to, jobject from, jlong spaceId, jobject resultlist) {
+    (JNIEnv * env, jobject object, jobject from, jobject to, jlong spaceId, jobject resultlist) {
 
         jmePhysicsSpace* space = reinterpret_cast<jmePhysicsSpace*> (spaceId);
         if (space == NULL) {