|
@@ -2840,11 +2840,11 @@ public final class GLRenderer implements Renderer {
|
|
|
// the method is collapsed again. -pspeed
|
|
|
count = Math.max(mesh.getInstanceCount(), count);
|
|
|
|
|
|
-// if (caps.contains(Caps.VertexBufferArray)) {
|
|
|
- renderMeshDefault(mesh, lod, count, instanceData);
|
|
|
-// } else {
|
|
|
-// renderMeshLegacy(mesh, lod, count, instanceData);
|
|
|
-// // }
|
|
|
+ if (caps.contains(Caps.VertexBufferArray)) {
|
|
|
+ renderMeshDefault(mesh, lod, count, instanceData);
|
|
|
+ } else {
|
|
|
+ renderMeshLegacy(mesh, lod, count, instanceData);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
@Override
|