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Javadoc: Add engine overview

shadowislord 10 years ago
parent
commit
abb2b784e0
2 changed files with 27 additions and 0 deletions
  1. 1 0
      build.gradle
  2. 26 0
      javadoc-overview.html

+ 1 - 0
build.gradle

@@ -82,6 +82,7 @@ task mergedJavadoc(type: Javadoc, description: 'Creates Javadoc from all the pro
         options.addStringOption('Xdoclint:none', '-quiet')
     }
     
+    options.overview = file("javadoc-overview.html")
     // Note: The closures below are executed lazily.
     source subprojects.collect {project ->
         project.sourceSets*.allJava

+ 26 - 0
javadoc-overview.html

@@ -0,0 +1,26 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+
+<head>
+<title></title>
+<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
+</head>
+<body>
+
+jMonkeyEngine is a game engine made for developers who want to create 3D games 
+following modern technology standards. The framework is programmed entirely 
+in Java aimed at wide accessibility and quick deployment to desktop, 
+web, and mobile platforms.
+
+<h3>Key Features</h3>
+<ul>
+<li>Free, open-source software (under the New BSD license) – Use our free engine for commercial, educational, or hobby game development</li>
+<li>Minimal adaptations for cross-compatibility – Create games that run on any OpenGL 2 and 3-ready device with the Java Virtual Machine – web, desktop, or mobile.</li>
+<li>Built around a shader-based architecture – Compliant with current and next generation graphics standards.</li>
+<li>jMonkeyEngine SDK – A complete development environment (IDE) with visual editors, integrated tools, and unique plugins.</li>
+<li>Complete and modular – The developer remains in power while getting all game development essentials straight out of the box.</li>
+</ul>
+    
+</body>
+</html>
+