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@@ -3,7 +3,6 @@ package com.jme3.renderer.lwjgl;
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import com.jme3.renderer.opengl.GL;
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import com.jme3.renderer.opengl.GL;
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import com.jme3.renderer.opengl.GL2;
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import com.jme3.renderer.opengl.GL2;
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import java.nio.ByteBuffer;
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import java.nio.ByteBuffer;
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-import java.nio.DoubleBuffer;
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import java.nio.FloatBuffer;
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import java.nio.FloatBuffer;
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import java.nio.IntBuffer;
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import java.nio.IntBuffer;
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import java.nio.ShortBuffer;
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import java.nio.ShortBuffer;
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@@ -12,7 +11,6 @@ import org.lwjgl.opengl.GL12;
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import org.lwjgl.opengl.GL13;
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import org.lwjgl.opengl.GL13;
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import org.lwjgl.opengl.GL15;
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import org.lwjgl.opengl.GL15;
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import org.lwjgl.opengl.GL20;
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import org.lwjgl.opengl.GL20;
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-import org.lwjgl.opengl.GL30;
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public class LwjglGL implements GL, GL2 {
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public class LwjglGL implements GL, GL2 {
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@@ -32,18 +30,10 @@ public class LwjglGL implements GL, GL2 {
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GL15.glBindBuffer(param1, param2);
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GL15.glBindBuffer(param1, param2);
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}
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}
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- public void glBindFragDataLocation(int param1, int param2, String param3) {
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- GL30.glBindFragDataLocation(param1, param2, param3);
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- }
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-
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public void glBindTexture(int param1, int param2) {
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public void glBindTexture(int param1, int param2) {
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GL11.glBindTexture(param1, param2);
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GL11.glBindTexture(param1, param2);
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}
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}
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- public void glBindVertexArray(int param1) {
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- GL30.glBindVertexArray(param1);
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- }
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-
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public void glBlendFunc(int param1, int param2) {
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public void glBlendFunc(int param1, int param2) {
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GL11.glBlendFunc(param1, param2);
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GL11.glBlendFunc(param1, param2);
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}
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}
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@@ -52,30 +42,14 @@ public class LwjglGL implements GL, GL2 {
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GL15.glBufferData(param1, param2, param3);
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GL15.glBufferData(param1, param2, param3);
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}
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}
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- public void glBufferData(int param1, DoubleBuffer param2, int param3) {
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- GL15.glBufferData(param1, param2, param3);
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- }
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-
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public void glBufferData(int param1, ShortBuffer param2, int param3) {
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public void glBufferData(int param1, ShortBuffer param2, int param3) {
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GL15.glBufferData(param1, param2, param3);
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GL15.glBufferData(param1, param2, param3);
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}
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}
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- public void glBufferData(int param1, IntBuffer param2, int param3) {
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- GL15.glBufferData(param1, param2, param3);
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- }
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-
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- public void glBufferData(int param1, long param2, int param3) {
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- GL15.glBufferData(param1, param2, param3);
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- }
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-
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public void glBufferData(int param1, ByteBuffer param2, int param3) {
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public void glBufferData(int param1, ByteBuffer param2, int param3) {
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GL15.glBufferData(param1, param2, param3);
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GL15.glBufferData(param1, param2, param3);
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}
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}
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- public void glBufferSubData(int param1, long param2, IntBuffer param3) {
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- GL15.glBufferSubData(param1, param2, param3);
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- }
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-
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public void glBufferSubData(int param1, long param2, FloatBuffer param3) {
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public void glBufferSubData(int param1, long param2, FloatBuffer param3) {
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GL15.glBufferSubData(param1, param2, param3);
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GL15.glBufferSubData(param1, param2, param3);
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}
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}
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@@ -84,10 +58,6 @@ public class LwjglGL implements GL, GL2 {
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GL15.glBufferSubData(param1, param2, param3);
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GL15.glBufferSubData(param1, param2, param3);
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}
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}
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- public void glBufferSubData(int param1, long param2, DoubleBuffer param3) {
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- GL15.glBufferSubData(param1, param2, param3);
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- }
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-
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public void glBufferSubData(int param1, long param2, ByteBuffer param3) {
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public void glBufferSubData(int param1, long param2, ByteBuffer param3) {
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GL15.glBufferSubData(param1, param2, param3);
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GL15.glBufferSubData(param1, param2, param3);
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}
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}
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@@ -220,18 +190,10 @@ public class LwjglGL implements GL, GL2 {
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GL20.glGetProgram(param1, param2, param3);
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GL20.glGetProgram(param1, param2, param3);
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}
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}
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- public void glGetProgramInfoLog(int param1, IntBuffer param2, ByteBuffer param3) {
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- GL20.glGetProgramInfoLog(param1, param2, param3);
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- }
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-
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public void glGetShader(int param1, int param2, IntBuffer param3) {
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public void glGetShader(int param1, int param2, IntBuffer param3) {
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GL20.glGetShader(param1, param2, param3);
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GL20.glGetShader(param1, param2, param3);
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}
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}
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- public void glGetShaderInfoLog(int param1, IntBuffer param2, ByteBuffer param3) {
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- GL20.glGetShaderInfoLog(param1, param2, param3);
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- }
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-
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public String glGetString(int param1) {
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public String glGetString(int param1) {
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return GL11.glGetString(param1);
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return GL11.glGetString(param1);
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}
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}
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@@ -268,26 +230,6 @@ public class LwjglGL implements GL, GL2 {
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GL11.glReadBuffer(param1);
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GL11.glReadBuffer(param1);
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}
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}
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- public void glReadPixels(int param1, int param2, int param3, int param4, int param5, int param6, IntBuffer param7) {
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- GL11.glReadPixels(param1, param2, param3, param4, param5, param6, param7);
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- }
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-
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- public void glReadPixels(int param1, int param2, int param3, int param4, int param5, int param6, FloatBuffer param7) {
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- GL11.glReadPixels(param1, param2, param3, param4, param5, param6, param7);
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- }
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-
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- public void glReadPixels(int param1, int param2, int param3, int param4, int param5, int param6, ShortBuffer param7) {
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- GL11.glReadPixels(param1, param2, param3, param4, param5, param6, param7);
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- }
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-
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- public void glReadPixels(int param1, int param2, int param3, int param4, int param5, int param6, long param7) {
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- GL11.glReadPixels(param1, param2, param3, param4, param5, param6, param7);
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- }
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-
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- public void glReadPixels(int param1, int param2, int param3, int param4, int param5, int param6, DoubleBuffer param7) {
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- GL11.glReadPixels(param1, param2, param3, param4, param5, param6, param7);
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- }
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-
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public void glReadPixels(int param1, int param2, int param3, int param4, int param5, int param6, ByteBuffer param7) {
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public void glReadPixels(int param1, int param2, int param3, int param4, int param5, int param6, ByteBuffer param7) {
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GL11.glReadPixels(param1, param2, param3, param4, param5, param6, param7);
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GL11.glReadPixels(param1, param2, param3, param4, param5, param6, param7);
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}
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}
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@@ -304,54 +246,14 @@ public class LwjglGL implements GL, GL2 {
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GL20.glStencilOpSeparate(param1, param2, param3, param4);
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GL20.glStencilOpSeparate(param1, param2, param3, param4);
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}
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}
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- public void glTexImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, IntBuffer param9) {
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- GL11.glTexImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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- }
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-
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- public void glTexImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, FloatBuffer param9) {
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- GL11.glTexImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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- }
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-
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- public void glTexImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, ShortBuffer param9) {
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- GL11.glTexImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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- }
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-
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- public void glTexImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, long param9) {
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- GL11.glTexImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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- }
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-
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public void glTexImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, ByteBuffer param9) {
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public void glTexImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, ByteBuffer param9) {
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GL11.glTexImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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GL11.glTexImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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}
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}
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- public void glTexImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, DoubleBuffer param9) {
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- GL11.glTexImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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- }
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-
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- public void glTexImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, FloatBuffer param10) {
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- GL12.glTexImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10);
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- }
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-
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- public void glTexImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, IntBuffer param10) {
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- GL12.glTexImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10);
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- }
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-
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- public void glTexImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, long param10) {
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- GL12.glTexImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10);
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- }
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-
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- public void glTexImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, DoubleBuffer param10) {
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- GL12.glTexImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10);
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- }
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-
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public void glTexImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, ByteBuffer param10) {
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public void glTexImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, ByteBuffer param10) {
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GL12.glTexImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10);
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GL12.glTexImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10);
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}
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}
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- public void glTexImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, ShortBuffer param10) {
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- GL12.glTexImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10);
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- }
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-
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public void glTexParameterf(int param1, int param2, float param3) {
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public void glTexParameterf(int param1, int param2, float param3) {
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GL11.glTexParameterf(param1, param2, param3);
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GL11.glTexParameterf(param1, param2, param3);
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}
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}
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@@ -360,54 +262,14 @@ public class LwjglGL implements GL, GL2 {
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GL11.glTexParameteri(param1, param2, param3);
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GL11.glTexParameteri(param1, param2, param3);
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}
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}
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- public void glTexSubImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, FloatBuffer param9) {
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- GL11.glTexSubImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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- }
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-
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- public void glTexSubImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, IntBuffer param9) {
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- GL11.glTexSubImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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- }
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-
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- public void glTexSubImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, ShortBuffer param9) {
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- GL11.glTexSubImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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- }
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-
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- public void glTexSubImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, long param9) {
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- GL11.glTexSubImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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- }
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-
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- public void glTexSubImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, DoubleBuffer param9) {
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- GL11.glTexSubImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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- }
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-
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public void glTexSubImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, ByteBuffer param9) {
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public void glTexSubImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, ByteBuffer param9) {
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GL11.glTexSubImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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GL11.glTexSubImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
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}
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}
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- public void glTexSubImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, int param10, IntBuffer param11) {
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- GL12.glTexSubImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10, param11);
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- }
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-
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- public void glTexSubImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, int param10, long param11) {
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- GL12.glTexSubImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10, param11);
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- }
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-
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- public void glTexSubImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, int param10, ShortBuffer param11) {
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- GL12.glTexSubImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10, param11);
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- }
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-
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- public void glTexSubImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, int param10, FloatBuffer param11) {
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- GL12.glTexSubImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10, param11);
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- }
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-
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public void glTexSubImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, int param10, ByteBuffer param11) {
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public void glTexSubImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, int param10, ByteBuffer param11) {
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GL12.glTexSubImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10, param11);
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GL12.glTexSubImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10, param11);
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}
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}
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- public void glTexSubImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, int param10, DoubleBuffer param11) {
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- GL12.glTexSubImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10, param11);
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- }
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-
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public void glUniform1(int param1, FloatBuffer param2) {
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public void glUniform1(int param1, FloatBuffer param2) {
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GL20.glUniform1(param1, param2);
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GL20.glUniform1(param1, param2);
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}
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}
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@@ -472,34 +334,10 @@ public class LwjglGL implements GL, GL2 {
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GL20.glUseProgram(param1);
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GL20.glUseProgram(param1);
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}
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}
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- public void glVertexAttribPointer(int param1, int param2, boolean param3, boolean param4, int param5, ShortBuffer param6) {
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- GL20.glVertexAttribPointer(param1, param2, param3, param4, param5, param6);
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- }
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-
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- public void glVertexAttribPointer(int param1, int param2, boolean param3, boolean param4, int param5, IntBuffer param6) {
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- GL20.glVertexAttribPointer(param1, param2, param3, param4, param5, param6);
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- }
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-
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public void glVertexAttribPointer(int param1, int param2, int param3, boolean param4, int param5, long param6) {
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public void glVertexAttribPointer(int param1, int param2, int param3, boolean param4, int param5, long param6) {
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GL20.glVertexAttribPointer(param1, param2, param3, param4, param5, param6);
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GL20.glVertexAttribPointer(param1, param2, param3, param4, param5, param6);
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}
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}
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- public void glVertexAttribPointer(int param1, int param2, int param3, boolean param4, int param5, ByteBuffer param6) {
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- GL20.glVertexAttribPointer(param1, param2, param3, param4, param5, param6);
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- }
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-
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- public void glVertexAttribPointer(int param1, int param2, boolean param3, boolean param4, int param5, ByteBuffer param6) {
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- GL20.glVertexAttribPointer(param1, param2, param3, param4, param5, param6);
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- }
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-
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- public void glVertexAttribPointer(int param1, int param2, boolean param3, int param4, FloatBuffer param5) {
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|
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- GL20.glVertexAttribPointer(param1, param2, param3, param4, param5);
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- }
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-
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- public void glVertexAttribPointer(int param1, int param2, boolean param3, int param4, DoubleBuffer param5) {
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|
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- GL20.glVertexAttribPointer(param1, param2, param3, param4, param5);
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- }
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|
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-
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public void glViewport(int param1, int param2, int param3, int param4) {
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public void glViewport(int param1, int param2, int param3, int param4) {
|
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GL11.glViewport(param1, param2, param3, param4);
|
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GL11.glViewport(param1, param2, param3, param4);
|
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}
|
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}
|
|
@@ -515,4 +353,12 @@ public class LwjglGL implements GL, GL2 {
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public void glShaderSource(int param1, String[] param2, IntBuffer param3) {
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public void glShaderSource(int param1, String[] param2, IntBuffer param3) {
|
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GL20.glShaderSource(param1, param2);
|
|
GL20.glShaderSource(param1, param2);
|
|
}
|
|
}
|
|
|
|
+
|
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|
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+ public String glGetProgramInfoLog(int program, int maxSize) {
|
|
|
|
+ return GL20.glGetProgramInfoLog(program, maxSize);
|
|
|
|
+ }
|
|
|
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+
|
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|
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+ public String glGetShaderInfoLog(int shader, int maxSize) {
|
|
|
|
+ return GL20.glGetShaderInfoLog(shader, maxSize);
|
|
|
|
+ }
|
|
}
|
|
}
|