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***********************************
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-* Build info for bulletjme *
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+* Build info for bulletjme *
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* (c) 2011 Normen Hansen *
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***********************************
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This document outlines the process of building bullet-jme on different platforms.
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-Since bullet-jme is a native java library and bullet gets included statically,
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+Since bulletjme is a native java library and bullet gets included statically,
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building requires you to download and build the bullet source first.
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+Note that you do need to have CMake and a GCC compiler installed as well as
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+the Android NDK in case you want to build for android too.
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+
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+-----------------------------------
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+Requirements
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+-----------------------------------
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+ALL PLATFORMS
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+- Java SDK 1.5+: http://java.sun.com
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+- Apache ANT: http://ant.apache.org (Included in most Java IDEs)
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+- Android NDK (optional): http://developer.android.com/sdk/ndk/index.html
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+
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+WINDOWS
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+- Install mingw GNU C++ Compiler: http://www.mingw.org/
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+- Install CMake: http://www.cmake.org/
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+
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+Mac OSX
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+- Install XCode: http://developer.apple.com/ (or via the App Store)
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+- Install http://www.macports.org
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+- Install cmake via macports, in the Terminal type:
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+> sudo port install cmake
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+
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+LINUX
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+- Install cmake (and gcc if not available) via your package manager of choice, e.g.
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+> sudo apt-get install cmake
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+
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+-----------------------------------
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+Building
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+-----------------------------------
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+The build script in this directory does everything needed to download and compile
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+bullet and the jme-bullet library, you only need to call the appropriate ant target,
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+via your IDE or command line:
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+
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+> ant build-bullet-natives
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+
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+..and all of the steps below are executed automatically, including the download.
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+
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+You can alter options in the "nbproject/bullet.properties" file, such as the used
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+bullet version, native compilation options (see below), path to Android NDK etc.
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+
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+-----------------------------------
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+Altering the native build process
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+-----------------------------------
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+bullet-jme uses cpptasks to compile native code as well as the Android NDK.
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+
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+If you get compilation errors, try setting "native.java.include" in the build.properties file to your
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+JDK include directory, e.g. /opt/java/include or "c:\Program Files\Java\jdk1.6.0_20\include".
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+
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+To change the used compiler, edit the "native.platform.compiler" entry in the
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+"build.properties" file. The following c++ compilers work with cpptasks:
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+
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+gcc GCC C++ compiler
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+g++ GCC C++ compiler
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+c++ GCC C++ compiler
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+msvc Microsoft Visual C++
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+bcc Borland C++ Compiler
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+icl Intel C++ compiler for Windows (IA-32)
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+ecl Intel C++ compiler for Windows (IA-64)
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+icc Intel C++ compiler for Linux (IA-32)
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+ecc Intel C++ compiler for Linux (IA-64)
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+CC Sun ONE C++ compiler
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+aCC HP aC++ C++ Compiler
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+wcl OpenWatcom C/C++ compiler
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+
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+In the "nbproject" folder you can find "build-native-platform.xml" files containing the commands
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+to compile bullet-jme on different platforms. If you want to alter the process,
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+you can copy and modify one of the files and import it in the "build.xml" file instead
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+of the old one.
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+
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+-----------------------------------
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+Netbeans Project
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+-----------------------------------
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+The project also includes a Netbeans project to edit and build
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+the source in the Netbeans IDE in the /src/bullet/ subfolder.
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+
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+To have correct syntax highlighting in .cpp/.h files:
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+
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+- in Netbeans Settings -> C/C++ -> Code Assistance -> C++
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+ - add bullet-2.77/src as include directories for c++
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+ - add JAVA_HOME/include as include directories for c++
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+
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***********************************
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-* Building bullet *
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+* Building bullet (optional) *
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***********************************
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-----------------------------------
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@@ -83,87 +163,3 @@ Commands:
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More info on building bullet
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-----------------------------------
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http://www.bulletphysics.org/mediawiki-1.5.8/index.php?title=Installation
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-
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-
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-
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-***********************************
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-* Building bulletjme *
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-***********************************
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-
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------------------------------------
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-Requirements
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------------------------------------
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-- Java SDK 1.5+: http://java.sun.com
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-- Apache ANT: http://ant.apache.org
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-- C++ Compiler: (see below)
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-- jme3 Source: http://jmonkeyengine.googlecode.com/
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-- Statically compiled bullet source (see above)
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-
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------------------------------------
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-Preparation
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------------------------------------
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-- copy/link bullet-trunk folder into the same folder where the bullet-jme folder is:
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-
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-disk
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- |
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- +-root folder
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- |
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- +-engine
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- |
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- +-sdk
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- |
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- +-bullet-trunk
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-
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-- You can alter options in the "src/bullet/native/bullet.properties" file, such as the used bullet
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- version, native compilation options etc. (see below)
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-
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------------------------------------
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-Building bulletjme native
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------------------------------------
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-Commands:
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-> cd engine
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-> ant jar
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-> ant build-bullet-natives
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-
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-Thats all. ANT takes care building native binaries and copies them to th elib directory.
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-
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-If you get compilation errors, try setting "native.java.include" in the build.properties file to your
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-JDK include directory, e.g. /opt/java/include or "c:\Program Files\Java\jdk1.6.0_20\include".
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-
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------------------------------------
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-Altering the native build process
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------------------------------------
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-bullet-jme uses cpptasks to compile native code.
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-
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-To change the used compiler, edit the "native.platform.compiler" entry in the
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-"build.properties" file. The following c++ compilers work with cpptasks:
|
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-
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-gcc GCC C++ compiler
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-g++ GCC C++ compiler
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-c++ GCC C++ compiler
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-msvc Microsoft Visual C++
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-bcc Borland C++ Compiler
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-icl Intel C++ compiler for Windows (IA-32)
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-ecl Intel C++ compiler for Windows (IA-64)
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-icc Intel C++ compiler for Linux (IA-32)
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-ecc Intel C++ compiler for Linux (IA-64)
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-CC Sun ONE C++ compiler
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-aCC HP aC++ C++ Compiler
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-wcl OpenWatcom C/C++ compiler
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-
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-In the "nbproject" folder you can find "build-native-platform.xml" files containing the commands
|
|
|
-to compile bullet-jme on different platforms. If you want to alter the process,
|
|
|
-you can copy and modify one of the files and import it in the "build.xml" file instead
|
|
|
-of the old one.
|
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-
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------------------------------------
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-Netbeans Project
|
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|
------------------------------------
|
|
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-The project also includes a Netbeans project to edit and build
|
|
|
-the source in the Netbeans IDE in the /src/bullet/ subfolder.
|
|
|
-
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|
|
-To have correct syntax highlighting in .cpp/.h files:
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|
-
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-- in Netbeans Settings -> C/C++ -> Code Assistance -> C++
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|
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- - add bullet-2.77/src as include directories for c++
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|
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- - add JAVA_HOME/include as include directories for c++
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