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@@ -107,7 +107,7 @@ public class OGLESShaderRenderer implements Renderer {
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private boolean powerOf2 = false;
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private boolean verboseLogging = false;
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private boolean useVBO = false;
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- private boolean checkErrors = false;
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+ private boolean checkErrors = true;
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public OGLESShaderRenderer() {
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}
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@@ -373,8 +373,9 @@ public class OGLESShaderRenderer implements Renderer {
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if (verboseLogging) {
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logger.info("GLES20.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_FASTEST)");
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}
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-
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- GLES20.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_FASTEST);
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+
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+ //It seems that GL10.GL_PERSPECTIVE_CORRECTION_HINT gives invalid_enum error on android.
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+// GLES20.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_FASTEST);
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// checkGLError();
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@@ -387,7 +388,7 @@ public class OGLESShaderRenderer implements Renderer {
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useVBO = true;
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}
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- logger.log(Level.INFO, "Caps: {0}", caps);
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+ logger.log(Level.INFO, "Caps: {0}", caps);
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}
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/**
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