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* Make sure we load the auxilary jinput library as well (required on windows)

shadowislord 11 years ago
parent
commit
b090305865
1 changed files with 1 additions and 0 deletions
  1. 1 0
      jme3-examples/src/main/java/jme3test/app/TestNativeLoader.java

+ 1 - 0
jme3-examples/src/main/java/jme3test/app/TestNativeLoader.java

@@ -53,6 +53,7 @@ public class TestNativeLoader {
     
     
     private static void tryLoadJinput() {
     private static void tryLoadJinput() {
         NativeLibraryLoader.loadNativeLibrary("jinput", true);
         NativeLibraryLoader.loadNativeLibrary("jinput", true);
+        NativeLibraryLoader.loadNativeLibrary("jinput-dx8", true);
         
         
         net.java.games.input.ControllerEnvironment ce =
         net.java.games.input.ControllerEnvironment ce =
             net.java.games.input.ControllerEnvironment.getDefaultEnvironment();
             net.java.games.input.ControllerEnvironment.getDefaultEnvironment();