|
@@ -1,38 +0,0 @@
|
|
|
-MaterialDef Dashed {
|
|
|
- MaterialParameters {
|
|
|
- Float DashSize
|
|
|
- Vector4 Color
|
|
|
- }
|
|
|
- Technique {
|
|
|
- WorldParameters {
|
|
|
- WorldViewProjectionMatrix
|
|
|
- }
|
|
|
- VertexShaderNodes {
|
|
|
- ShaderNode CommonVert {
|
|
|
- Definition : CommonVert : Common/MatDefs/ShaderNodes/Common/CommonVert.j3sn
|
|
|
- InputMappings {
|
|
|
- worldViewProjectionMatrix = WorldParam.WorldViewProjectionMatrix
|
|
|
- modelPosition = Global.position.xyz
|
|
|
- texCoord1 = Attr.inTexCoord
|
|
|
- vertColor = Attr.inColor
|
|
|
- }
|
|
|
- OutputMappings {
|
|
|
- Global.position = projPosition
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- FragmentShaderNodes {
|
|
|
- ShaderNode Dashed {
|
|
|
- Definition : Dashed : Common/MatDefs/ShaderNodes/Common/Dashed.j3sn
|
|
|
- InputMappings {
|
|
|
- texCoord = CommonVert.texCoord1
|
|
|
- inColor = MatParam.Color
|
|
|
- size = MatParam.DashSize
|
|
|
- }
|
|
|
- OutputMappings {
|
|
|
- Global.color = outColor
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-}
|