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+/*
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+ * Copyright (c) 2009-2022 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package com.jme3.scene.plugins.gltf;
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+
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+import com.google.gson.JsonArray;
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+import com.google.gson.JsonElement;
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+import com.google.gson.JsonObject;
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+import com.jme3.asset.AssetLoadException;
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+import com.jme3.math.Matrix3f;
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+import com.jme3.math.Vector3f;
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+import com.jme3.scene.Mesh;
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+import com.jme3.scene.VertexBuffer;
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+import static com.jme3.scene.plugins.gltf.GltfUtils.getAsInteger;
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+import static com.jme3.scene.plugins.gltf.GltfUtils.getVertexBufferType;
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+import com.jme3.texture.Texture2D;
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+import java.io.IOException;
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+import java.nio.FloatBuffer;
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+import java.util.HashMap;
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+import java.util.Map;
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+import java.util.logging.Level;
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+import java.util.logging.Logger;
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+
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+/**
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+ * Thread-safe extension loader for KHR_texture_transform.
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+ * It allows for UV coordinates to be scaled/rotated/translated
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+ * based on transformation properties from textures in the glTF model.
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+ *
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+ * See spec at https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_texture_transform
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+ *
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+ * @author manuelrmo - Created on 11/20/2022
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+ */
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+public class TextureTransformExtensionLoader implements ExtensionLoader {
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+
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+ private final static Logger logger = Logger.getLogger(TextureTransformExtensionLoader.class.getName());
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+
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+ /**
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+ * Scale/rotate/translate UV coordinates based on a transformation matrix.
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+ * Code adapted from scaleTextureCoordinates(Vector2f) in jme3-core/src/main/java/com/jme3/scene/Mesh.java
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+ * @param mesh The mesh holding the UV coordinates
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+ * @param transform The matrix containing the scale/rotate/translate transformations
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+ * @param verType The vertex buffer type from which to retrieve the UV coordinates
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+ */
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+ private void uvTransform(Mesh mesh, Matrix3f transform, VertexBuffer.Type verType) {
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+ if (!transform.isIdentity()) { // if transform is the identity matrix, there's nothing to do
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+ VertexBuffer tc = mesh.getBuffer(verType);
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+ if (tc == null) {
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+ throw new IllegalStateException("The mesh has no texture coordinates");
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+ }
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+ if (tc.getFormat() != VertexBuffer.Format.Float) {
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+ throw new UnsupportedOperationException("Only float texture coord format is supported");
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+ }
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+ if (tc.getNumComponents() != 2) {
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+ throw new UnsupportedOperationException("Only 2D texture coords are supported");
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+ }
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+ FloatBuffer fb = (FloatBuffer) tc.getData();
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+ fb.clear();
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+ for (int i = 0; i < fb.limit() / 2; i++) {
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+ float x = fb.get();
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+ float y = fb.get();
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+ fb.position(fb.position() - 2);
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+ Vector3f v = transform.mult(new Vector3f(x, y, 1));
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+ fb.put(v.getX()).put(v.getY());
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+ }
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+ fb.clear();
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+ tc.updateData(fb);
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+ }
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+ }
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+
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+ // The algorithm relies on the fact that the GltfLoader.class object
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+ // loads all textures of a given mesh before doing so for the next mesh.
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+ @Override
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+ public Object handleExtension(GltfLoader loader, String parentName, JsonElement parent, JsonElement extension, Object input) throws IOException {
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+ if (!(input instanceof Texture2D)) {
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+ logger.log(Level.WARNING, "KHR_texture_transform extension added on an unsupported element, the loaded scene result will be unexpected.");
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+ }
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+ Mesh mesh = loader.fetchFromCache("mesh", 0, Mesh.class);
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+ if (mesh != null) {
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+ Matrix3f translation = new Matrix3f();
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+ Matrix3f rotation = new Matrix3f();
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+ Matrix3f scale = new Matrix3f();
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+ Integer texCoord = getAsInteger(parent.getAsJsonObject(), "texCoord");
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+ texCoord = texCoord != null ? texCoord : 0;
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+ JsonObject jsonObject = extension.getAsJsonObject();
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+ if (jsonObject.has("offset")) {
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+ JsonArray jsonArray = jsonObject.getAsJsonArray("offset");
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+ translation.set(0, 2, jsonArray.get(0).getAsFloat());
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+ translation.set(1, 2, jsonArray.get(1).getAsFloat());
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+ }
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+ if (jsonObject.has("rotation")) {
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+ float rad = jsonObject.get("rotation").getAsFloat();
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+ rotation.set(0, 0, (float) Math.cos(rad));
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+ rotation.set(0, 1, (float) Math.sin(rad));
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+ rotation.set(1, 0, (float) -Math.sin(rad));
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+ rotation.set(1, 1, (float) Math.cos(rad));
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+ }
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+ if (jsonObject.has("scale")) {
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+ JsonArray jsonArray = jsonObject.getAsJsonArray("scale");
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+ scale.set(0, 0, jsonArray.get(0).getAsFloat());
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+ scale.set(1, 1, jsonArray.get(1).getAsFloat());
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+ }
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+ if (jsonObject.has("texCoord")) {
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+ texCoord = jsonObject.get("texCoord").getAsInt(); // it overrides the parent's texCoord value
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+ }
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+ Matrix3f transform = translation.mult(rotation).mult(scale);
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+ Mesh meshLast = loader.fetchFromCache("textureTransformData", 0, Mesh.class);
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+ Map<Integer, Matrix3f> transformMap = loader.fetchFromCache("textureTransformData", 1, HashMap.class);
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+ if (mesh != meshLast || (transformMap != null && transformMap.get(texCoord) == null)) {
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+ // at this point, we're processing a new mesh or the same mesh as before but for a different UV set
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+ if (mesh != meshLast) { // it's a new mesh
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+ loader.addToCache("textureTransformData", 0, mesh, 2);
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+ if (transformMap == null) {
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+ transformMap = new HashMap<>(); // initialize transformMap
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+ loader.addToCache("textureTransformData", 1, transformMap, 2);
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+ } else {
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+ transformMap.clear(); // reset transformMap
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+ }
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+ }
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+ transformMap.put(texCoord, transform); // store the transformation matrix applied to this UV set
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+ uvTransform(mesh, transform, getVertexBufferType("TEXCOORD_" + texCoord));
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+ logger.log(Level.FINE, "KHR_texture_transform extension successfully applied.");
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+ }
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+ else {
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+ // at this point, we're processing the same mesh as before for an already transformed UV set
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+ Matrix3f transformLast = transformMap.get(texCoord);
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+ if (!transform.equals(transformLast)) {
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+ logger.log(Level.WARNING, "KHR_texture_transform extension: use of different texture transforms for the same mesh's UVs is not supported, the loaded scene result will be unexpected.");
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+ }
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+ }
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+ return input;
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+ }
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+ else {
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+ throw new AssetLoadException("KHR_texture_transform extension applied to a null mesh.");
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+ }
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+ }
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+}
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